Add missing minimap color

This commit is contained in:
Andre Schweiger 2015-12-27 22:40:37 +01:00
parent 23524f8cc4
commit 030843a826

View file

@ -1,6 +1,6 @@
#include "Globals.h" #include "Globals.h"
char versionText[34] = "BETA BUILD 5.01 (pre 1.0)"; char versionText[34] = "BETA BUILD 6.00 (pre 1.0)";
char fpsstr[34]; char fpsstr[34];
u8 currentMenu = 0; u8 currentMenu = 0;
@ -441,6 +441,7 @@ u32 getTileColor(int tile){
case TILE_STAIRS_DOWN: return 0x9F9F9FFF; case TILE_STAIRS_DOWN: return 0x9F9F9FFF;
case TILE_STAIRS_UP: return 0x9F9F9FFF; case TILE_STAIRS_UP: return 0x9F9F9FFF;
case TILE_HOLE: return 0x383838FF; case TILE_HOLE: return 0x383838FF;
case TILE_WOOD_WALL: return 0xC1A55EFF;
default: return 0x111111FF; default: return 0x111111FF;
} }
} }