Fixed player sprites
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06b18f3c64
3 changed files with 24 additions and 3 deletions
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@ -40,5 +40,8 @@ u16 networkGetLocalNodeID();
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bool networkIsNodeConnected(u16 id);
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bool networkGetNodeName(u16 id, char *name);
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u16 networkGetExpectedSeqFrom(u16 id);
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bool networkSeqIsLowerThan(u16 firstID, u16 secondID);
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void networkSend(void *packet, size_t size);
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void networkSendWaitFlush();
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