lil' more work on armor, nothing shouuld be broke and stuff should build, but armor isnt ready yet.
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5 changed files with 76 additions and 1 deletions
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@ -8,7 +8,7 @@ void processPacket(networkPacket *packet, u8 type, u16 sender) {
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if(type==PACKET_REQUEST_MAPDATA) {
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u8 level = packet->requestMapData.level;
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if(level>=0 && level<=5) {
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if(level>=0 && level<=5) {
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//send back tile data
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for(int y=0; y<128; y++) {
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networkPacket packet = {
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