Regen potion and stuff, other little things
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5e06ba05c7
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24567827c2
6 changed files with 24 additions and 34 deletions
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@ -154,6 +154,7 @@ char* getItemName(int itemID, int countLevel){
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case ITEM_GOLD_APPLE: sprintf(currentName,"%d Golden Apple", countLevel); return currentName;
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case ITEM_STRENGTH_POTION: sprintf(currentName,"%d Strength Potion", countLevel); return currentName;
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case ITEM_SPEED_POTION: sprintf(currentName,"%d Speed Potion", countLevel); return currentName;
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case ITEM_REGEN_POTION: sprintf(currentName,"%d Regen Potion", countLevel); return currentName;
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case ITEM_COAL: sprintf(currentName,"%d Coal", countLevel); return currentName;
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case ITEM_IRONORE: sprintf(currentName,"%d Iron ore", countLevel); return currentName;
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case ITEM_GOLDORE: sprintf(currentName,"%d Gold ore", countLevel); return currentName;
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@ -304,6 +305,7 @@ char* getBasicItemName(int itemID, int countLevel){
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case ITEM_COIN: return "Coin";
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case ITEM_STRENGTH_POTION: return "Strength Potion";
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case ITEM_SPEED_POTION: return "Speed Potion";
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case ITEM_REGEN_POTION: return "Regen Potion";
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case TOOL_BUCKET:
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switch(countLevel){
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case 1: return "Water Bucket";
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