Allow to exit Game when a connection drops

This commit is contained in:
André Schweiger 2018-02-05 19:06:48 +01:00
parent 4a4f1ecb0e
commit 265a322535
6 changed files with 96 additions and 11 deletions

View file

@ -1166,7 +1166,7 @@ void renderMenu(int menu,int xscr,int yscr){
memset(text, 0, (50+8+1) * sizeof(char));
networkGetNodeName(j, text);
drawText(text,(400-(strlen(text)*12))/2,i*32+32);
drawText(text,(400-(strlen(text)*12))/2,i*26+32);
free(text);
lastj = j;
@ -1234,7 +1234,7 @@ void renderMenu(int menu,int xscr,int yscr){
memset(text, 0, (50+8+1) * sizeof(char));
networkGetNodeName(j, text);
drawText(text,(400-(strlen(text)*12))/2,i*32+32);
drawText(text,(400-(strlen(text)*12))/2,i*26+32);
free(text);
lastj = j;