Allow to exit Game when a connection drops
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4a4f1ecb0e
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265a322535
6 changed files with 96 additions and 11 deletions
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@ -12,6 +12,7 @@ void synchronizerSetPlayerUID(int playerID, u32 uid);
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void synchronizerSendIfReady();
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void synchronizerSetPlayerReady(int playerID);
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bool synchronizerAllReady();
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bool synchronizerIsRunning();
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void synchronizerStart();
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