Started work on new update
Added some small new map generation features Added "NPCs" and "Quests" (atleast a first experiment for them) Added magic compass to make search for stairs leass annoying Added mostly visual season and weather effects
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#define ITEM_WIZARD_SUMMON 70
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#define ITEM_DRAGON_EGG 71
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#define ITEM_DRAGON_SCALE 72
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#define ITEM_BOOKSHELVES 73
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#define ITEM_MAGIC_DUST 74
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#define ITEM_COIN 75
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#define TOOL_BUCKET 101
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#define TOOL_BOW 102
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#define TOOL_MAGIC_COMPASS 103
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typedef struct Inventory Inventory;
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