More Colors loaded from Texture(pack)
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parent
1db132c669
commit
3a7865b913
8 changed files with 72 additions and 55 deletions
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@ -538,8 +538,8 @@ void renderTile(int i, int x, int y) {
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| checkSurrTiles4(x >> 4, y >> 4, TILE_TREE)
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| checkSurrTiles4(x >> 4, y >> 4, TILE_FLOWER)
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| checkSurrTiles4(x >> 4, y >> 4, TILE_SAPLING_TREE);
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render16b(x, y, grassTable[v], 80, 0, 0xFF69B569);
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renderDotsWithColor(v, x, y, 0, 0xFF8ED38E);
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render16b(x, y, grassTable[v], 80, 0, grassColor[0]);
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renderDotsWithColor(v, x, y, 0, grassColor[1]);
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break;
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case TILE_TREE:
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renderTile(TILE_GRASS, x, y);
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@ -548,13 +548,13 @@ void renderTile(int i, int x, int y) {
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break;
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case TILE_ROCK:
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v = checkSurrTiles8(x >> 4, y >> 4, TILE_ROCK);
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render16s(x, y, rockTable[v] + 8192, 0, 0xFFFFFFFF);
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renderRockDotsWithColor(rockTable[v], x, y, 0xFF949494);
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render16s(x, y, rockTable[v] + 8192, 0, rockColor[0]);
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renderRockDotsWithColor(rockTable[v], x, y, rockColor[1]);
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break;
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case TILE_HARDROCK:
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v = checkSurrTiles8(x >> 4, y >> 4, TILE_HARDROCK);
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render16s(x, y, rockTable[v] + 8192, 0, 0xFFFFCFCF);
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renderRockDotsWithColor(rockTable[v], x, y, 0xFFFF9494);
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render16s(x, y, rockTable[v] + 8192, 0, rockColor[2]);
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renderRockDotsWithColor(rockTable[v], x, y, rockColor[3]);
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break;
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case TILE_DIRT: // render dots.
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if (currentLevel > 1)
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@ -566,22 +566,22 @@ void renderTile(int i, int x, int y) {
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v = checkSurrTiles4(x >> 4, y >> 4, TILE_SAND)
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| checkSurrTiles4(x >> 4, y >> 4, TILE_CACTUS)
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| checkSurrTiles4(x >> 4, y >> 4, TILE_SAPLING_CACTUS);
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render16b(x, y, grassTable[v], 80, 0, 0xFF7BF7F7);
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renderDotsWithColor(v, x, y, 0, 0xFF5BB7B7);
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render16b(x, y, grassTable[v], 80, 0, sandColor[0]);
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renderDotsWithColor(v, x, y, 0, sandColor[1]);
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break;
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case TILE_WATER:
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v = checkSurrTiles4(x >> 4, y >> 4, TILE_WATER)
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| checkSurrTiles4(x >> 4, y >> 4, TILE_HOLE);
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render16b(x, y, grassTable[v], 96, 0, 0xFFC11D00);
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render16b(x, y, grassTable[v], 96, 0, waterColor[0]);
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srand((tickCount + (x / 2 - y) * 4311) / 10);
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renderDotsWithColor(v, x, y, rand() & 3, 0xFFFF6B6B);
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renderDotsWithColor(v, x, y, rand() & 3, waterColor[1]);
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break;
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case TILE_LAVA:
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v = checkSurrTiles4(x >> 4, y >> 4, TILE_LAVA)
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| checkSurrTiles4(x >> 4, y >> 4, TILE_HOLE);
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render16b(x, y, grassTable[v], 96, 0, 0xFF001DC1);
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render16b(x, y, grassTable[v], 96, 0, lavaColor[0]);
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srand((tickCount + (x / 2 - y) * 4311) / 10);
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renderDotsWithColor(v, x, y, rand() & 3, 0xFF6B6BFF);
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renderDotsWithColor(v, x, y, rand() & 3, lavaColor[1]);
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break;
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case TILE_HOLE:
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render16b(x, y,
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@ -1258,10 +1258,10 @@ void renderItemIcon(int itemID, int countLevel, int x, int y) {
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render(x, y, 8, 152, 0);
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break;
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case ITEM_STONE:
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renderb(x, y, 16, 152, 0, 0xFFCFCFCF);
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renderb(x, y, 16, 152, 0, rockColor[1]);
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break;
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case ITEM_SAND:
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renderb(x, y, 16, 152, 0, 0xFF7BF7F7);
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renderb(x, y, 16, 152, 0, sandColor[0]);
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break;
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case ITEM_DIRT:
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renderb(x, y, 16, 152, 0, 0xFF8197AF);
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