reimplemented all the potions, having another swing at romfs tommorow

This commit is contained in:
ElijahZAwesome 2018-02-06 23:12:49 -06:00
parent f748519d3e
commit 4120d4b8ec
3 changed files with 57 additions and 16 deletions

View file

@ -90,6 +90,9 @@ void startGame(bool load, char *filename) {
for(int i=0; i<playerCount; i++) {
initPlayer(players+i);
}
if (playerCount > 1) {
shouldRenderDebug = false;
}
if (!load) {
initNewMap();