From 5e07e8f8de3c2c8dab15f6d16215aee83d69ff67 Mon Sep 17 00:00:00 2001 From: Andre Schweiger Date: Tue, 29 Dec 2015 10:29:50 +0100 Subject: [PATCH] Sand can be placed on dirt --- source/Globals.c | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/source/Globals.c b/source/Globals.c index 21b8c9b..84d6325 100644 --- a/source/Globals.c +++ b/source/Globals.c @@ -598,6 +598,10 @@ s8 itemTileInteract(int tile, Item* item, int x, int y, int px, int py, int dir) else if(item->id == ITEM_WOOD){ setTile(TILE_WOOD_WALL,x,y); --item->countLevel; return 1; + } + else if(item->id == ITEM_SAND){ + setTile(TILE_SAND,x,y); --item->countLevel; + return 1; } else if(item->id == TOOL_SHOVEL && playerUseEnergy(4-item->countLevel)){ addEntityToList(newItemEntity(newItem(ITEM_DIRT,1), (x<<4)+8, (y<<4)+8, currentLevel), &eManager);