Sound update stuff
This commit is contained in:
parent
a2aa5c428d
commit
6370ea9014
3 changed files with 16 additions and 21 deletions
9
Makefile
9
Makefile
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@ -27,6 +27,7 @@ include $(DEVKITARM)/3ds_rules
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# - <libctru folder>/default_icon.png
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# - <libctru folder>/default_icon.png
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#---------------------------------------------------------------------------------
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#---------------------------------------------------------------------------------
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TARGET := result/Minicraft3DS
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TARGET := result/Minicraft3DS
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ICON_TARGET := icons-banners/icon
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BUILD := build
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BUILD := build
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SOURCES := source source/minizip
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SOURCES := source source/minizip
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DATA := data
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DATA := data
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@ -106,13 +107,7 @@ export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib)
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ifeq ($(strip $(ICON)),)
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ifeq ($(strip $(ICON)),)
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icons := $(wildcard *.png)
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icons := $(wildcard *.png)
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ifneq (,$(findstring $(TARGET).png,$(icons)))
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export APP_ICON := $(TOPDIR)/$(ICON_TARGET).png
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export APP_ICON := $(TOPDIR)/$(TARGET).png
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else
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ifneq (,$(findstring /icons-banners/icon.png,$(icons)))
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export APP_ICON := $(TOPDIR)/icons-banners/icon.png
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endif
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endif
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else
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else
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export APP_ICON := $(TOPDIR)/$(ICON)
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export APP_ICON := $(TOPDIR)/$(ICON)
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endif
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endif
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@ -1,7 +1,7 @@
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#include "Globals.h"
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#include "Globals.h"
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#include "Menu.h"
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#include "Menu.h"
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char versionText[34] = "Version 1.4";
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char versionText[34] = "Version 1.4.1";
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char fpsstr[34];
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char fpsstr[34];
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u8 currentMenu = 0;
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u8 currentMenu = 0;
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bool UnderStrengthEffect = false;
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bool UnderStrengthEffect = false;
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@ -47,20 +47,20 @@ void updateMusic(int lvl, int time) {
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}
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}
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void loadSounds() {
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void loadSounds() {
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loadSound(&snd_playerHurt, "resources/playerhurt.raw");
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loadSound(&snd_playerHurt, "/resources/playerhurt.raw");
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loadSound(&snd_playerDeath, "resources/playerdeath.raw");
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loadSound(&snd_playerDeath, "/resources/playerdeath.raw");
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loadSound(&snd_monsterHurt, "resources/monsterhurt.raw");
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loadSound(&snd_monsterHurt, "/resources/monsterhurt.raw");
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loadSound(&snd_test, "resources/test.raw");
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loadSound(&snd_test, "/resources/test.raw");
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loadSound(&snd_pickup, "resources/pickup.raw");
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loadSound(&snd_pickup, "/resources/pickup.raw");
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loadSound(&snd_bossdeath, "resources/bossdeath.raw");
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loadSound(&snd_bossdeath, "/resources/bossdeath.raw");
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loadSound(&snd_craft, "resources/craft.raw");
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loadSound(&snd_craft, "/resources/craft.raw");
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loadSound(&music_menu, "resources/music/menu.raw");
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loadSound(&music_menu, "/resources/music/menu.raw");
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loadSound(&music_floor0, "resources/music/floor0.raw");
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loadSound(&music_floor0, "/resources/music/floor0.raw");
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loadSound(&music_floor1, "resources/music/floor1.raw");
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loadSound(&music_floor1, "/resources/music/floor1.raw");
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loadSound(&music_floor1_night, "resources/music/floor1_night.raw");
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loadSound(&music_floor1_night, "/resources/music/floor1_night.raw");
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loadSound(&music_floor23, "resources/music/floor2_3.raw");
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loadSound(&music_floor23, "/resources/music/floor2_3.raw");
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loadSound(&music_floor4, "resources/music/floor4.raw");
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loadSound(&music_floor4, "/resources/music/floor4.raw");
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}
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}
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void freeSounds(){
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void freeSounds(){
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