Fix Multiplayer with more than 2 people

At least on Citra and quite hacky
Join Menu still shows wrong player count, but this affects nothing
This commit is contained in:
Andre Schweiger 2018-02-04 21:02:16 +01:00
parent d2f7796b79
commit 6513c0d1fa
6 changed files with 79 additions and 20 deletions

View file

@ -101,6 +101,7 @@ void ingameMenuTick(PlayerData *pd, int menu) {
case MENU_LOSE:
if (pd->inputs.k_accept.clicked){
pd->ingameMenu = MENU_NONE;
pd->entity.level = 1;
playerSpawn(pd);
//TODO: This canceled to main menu, but what should I do in multiplayer?
}