All the Stuff(Forgot to commit)

This commit is contained in:
Andre Schweiger 2016-01-01 16:17:37 +01:00
parent 7eb2832f9b
commit 7d08458f3f
22 changed files with 1668 additions and 319 deletions

View file

@ -65,6 +65,25 @@ Entity newFurnitureEntity(int itemID,Inventory * invPtr, int x, int y, int level
return e;
}
Entity newPassiveEntity(int type, int x, int y, int level){
Entity e;
e.type = ENTITY_PASSIVE;
e.level = level;
e.x = x;
e.y = y;
e.hurtTime = 0;
e.xKnockback = 0;
e.yKnockback = 0;
e.passive.mtype = type;
e.passive.health = 20;
e.passive.dir = 0;
e.passive.xa = 0;
e.passive.ya = 0;
e.xr = 4;
e.yr = 3;
e.canPass = false;
return e;
}
Entity newZombieEntity(int lvl, int x, int y, int level){
Entity e;
@ -75,17 +94,72 @@ Entity newZombieEntity(int lvl, int x, int y, int level){
e.hurtTime = 0;
e.xKnockback = 0;
e.yKnockback = 0;
e.zombie.lvl = lvl;
e.zombie.health = lvl * lvl * 10;
e.zombie.dir = 0;
e.hostile.lvl = lvl;
e.hostile.xa = 0;
e.hostile.ya = 0;
e.hostile.health = lvl * lvl * 10;
e.hostile.dir = 0;
e.xr = 4;
e.yr = 3;
e.canPass = false;
switch(lvl){
case 2: e.zombie.color = 0xFF8282CC; break;
case 3: e.zombie.color = 0xFFEFEFEF; break;
case 4: e.zombie.color = 0xFFAA6262; break;
default: e.zombie.color = 0xFF95DB95; break;
case 2: e.hostile.color = 0xFF8282CC; break;
case 3: e.hostile.color = 0xFFEFEFEF; break;
case 4: e.hostile.color = 0xFFAA6262; break;
default: e.hostile.color = 0xFF95DB95; break;
}
return e;
}
Entity newSkeletonEntity(int lvl, int x, int y, int level){
Entity e;
e.type = ENTITY_SKELETON;
e.level = level;
e.x = x;
e.y = y;
e.hurtTime = 0;
e.xKnockback = 0;
e.yKnockback = 0;
e.hostile.lvl = lvl;
e.hostile.xa = 0;
e.hostile.ya = 0;
e.hostile.health = lvl * lvl * 10;
e.hostile.dir = 0;
e.hostile.randAttackTime = 0;
e.xr = 4;
e.yr = 3;
e.canPass = false;
switch(lvl){
case 2: e.hostile.color = 0xFFC4C4C4; break;
case 3: e.hostile.color = 0xFFA0A0A0; break;
case 4: e.hostile.color = 0xFF7A7A7A; break;
default: e.hostile.color = 0xFFFFFFFF; break;
}
return e;
}
Entity newKnightEntity(int lvl, int x, int y, int level){
Entity e;
e.type = ENTITY_KNIGHT;
e.level = level;
e.x = x;
e.y = y;
e.hurtTime = 0;
e.xKnockback = 0;
e.yKnockback = 0;
e.hostile.lvl = lvl;
e.hostile.xa = 0;
e.hostile.ya = 0;
e.hostile.health = lvl * lvl * 20;
e.hostile.dir = 0;
e.xr = 4;
e.yr = 3;
e.canPass = false;
switch(lvl){
case 2: e.hostile.color = 0xFF0000C6; break;
case 3: e.hostile.color = 0xFF00A3C6; break;
case 4: e.hostile.color = 0xFF707070; break;
default: e.hostile.color = 0xFFFFFFFF; break;
}
return e;
}
@ -141,6 +215,7 @@ Entity newAirWizardEntity(int x, int y, int level){
Entity newSparkEntity(Entity* parent, float xa, float ya){
Entity e;
e.type = ENTITY_SPARK;
e.level = parent->level;
e.spark.age = 0;
e.spark.parent = parent;
e.spark.xa = xa;
@ -185,13 +260,44 @@ Entity newSmashParticleEntity(int x, int y, int level){
return e;
}
Entity newArrowEntity(Entity* parent, int itemID, s8 xa, s8 ya, int level){
Entity e;
e.type = ENTITY_ARROW;
e.level = level;
e.arrow.age = 0;
e.arrow.parent = parent;
e.arrow.itemID = itemID;
e.arrow.xa = xa;
e.arrow.ya = ya;
e.x = parent->x;
e.y = parent->y;
e.xr = 2;
e.yr = 2;
e.canPass = false;
e.canSwim = true;
return e;
}
Entity newGlowwormEntity(int x, int y, int level){
Entity e;
e.type = ENTITY_GLOWWORM;
e.level = level;
e.glowworm.xa = 0;
e.glowworm.ya = 0;
e.glowworm.randWalkTime = 0;
e.glowworm.waitTime = 0;
e.x = x;
e.y = y;
e.canPass = true;
return e;
}
void addEntityToList(Entity e, EntityManager* em){
e.slotNum = em->lastSlot[e.level];
em->entities[e.level][em->lastSlot[e.level]] = e;
++em->lastSlot[e.level];
}
Entity nullEntity;
void removeEntityFromList(Entity * e,int level,EntityManager* em){
int i;
if(em->entities[level][e->slotNum].type == ENTITY_TEXTPARTICLE) free(em->entities[level][e->slotNum].textParticle.text);