Beta Build 5!
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34e1896ee8
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93674e3fa2
12 changed files with 583 additions and 68 deletions
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@ -93,20 +93,20 @@ void render16(s32 xp, s32 yp, u32 xTile, u32 yTile, u8 bits) {
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scaleX, scaleY);
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}
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void render16c(s32 xp, s32 yp, u32 xTile, u32 yTile, u8 bits, float scaleX,
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float scaleY) {
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void render16c(s32 xp, s32 yp, u32 xTile, u32 yTile, u8 bits, float scaleX,float scaleY) {
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xp -= offsetX;
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yp -= offsetY;
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xp *= scaleX;
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yp *= scaleY;
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if ((bits & 1) > 0) {
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xp += 16 * scaleX;
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scaleX = -scaleX;
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xp += 16;
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}
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if ((bits & 2) > 0) {
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yp += 16 * scaleY;
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scaleY = -scaleY;
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yp += 16;
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}
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sf2d_draw_texture_part_scale(icons, xp * scaleX, yp * scaleY, xTile, yTile,
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16, 16, scaleX, scaleY);
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sf2d_draw_texture_part_scale(icons, xp, yp, xTile, yTile,16, 16, scaleX, scaleY);
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}
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void render16b(s32 xp, s32 yp, u32 xTile, u32 yTile, u8 bits, u32 color) {
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@ -548,7 +548,7 @@ void renderTile(int i, int x, int y) {
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render16s(x, y, rockTable[v] + 8192, 0, 0xCFCFFFFF);
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renderRockDotsWithColor(rockTable[v], x, y, 0x9494FFFF);
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break;
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case TILE_DIRT:
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case TILE_DIRT: // render dots.
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if (currentLevel > 1)
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render16b(x, y, 0, 0, 0, 0x383838FF);
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else
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@ -637,10 +637,36 @@ void renderTile(int i, int x, int y) {
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}
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void renderZoomedMap() {
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int mx = mScrollX;
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int my = mScrollY;
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if(zoomLevel == 2) mx = 32;
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sf2d_draw_texture_scale(minimap[currentLevel], mx, my, zoomLevel, zoomLevel); // zoomed map
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if(currentLevel == 0){
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render16c(
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(mx+((awX/16)*zoomLevel)-16)/2,
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(my+((awY/16)*zoomLevel)-16)/2,
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160, 112,
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((player.p.walkDist >> 6) & 1) == 0 ? 0 : 1,
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2, 2
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); // Airwizard on zoomed map
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}
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render16c(
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(mx+((player.x/16)*zoomLevel)-16)/2,
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(my+((player.y/16)*zoomLevel)-16)/2,
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0, 112,
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((player.p.walkDist >> 6) & 1) == 0 ? 0 : 1,
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2, 2
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); // Player on zoomed map
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drawText(mapText,224, 214); // "x2"/"x4"/"x6"
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render16(142, 2, 72, 208, 0); // Exit button
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renderc(126, 102, 40, 208, 32, 16, 0); // Plus/Minus zoom buttons
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if(zoomLevel < 3) sf2d_draw_rectangle(258, 210, 26, 20, 0x4F4F4F7F); // gray out minus button
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else if(zoomLevel > 5) sf2d_draw_rectangle(284, 210, 26, 20, 0x4F4F4F7F); // gray out minus button
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}
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char scoreT[32];
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void renderGui() {
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//renderFrame(0,0,11,3,0x201092FF);
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//renderFrame(11,0,20,3,0x201092FF);
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int i;
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for (i = 0; i < 10; ++i) {
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if (i < player.p.health)
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@ -657,6 +683,10 @@ void renderGui() {
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itoa(player.p.score, scoreT, 10); // integer to base10 string
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drawText("Score:",214,12);
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drawText(scoreT,(140-(strlen(scoreT)*12))/2 + 180,29);
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if(currentLevel == 0){
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renderc(44 + (awX/32), 47 + (awY/32), 88, 216, 8, 8, 0); // Mini-AWizard head.
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}
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renderc(44 + (player.x/32), 47 + (player.y/32), 88, 208, 8, 8, 0); // Mini-Player head.
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}
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void renderPlayer() {
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@ -748,7 +778,11 @@ void renderMenuBackground(int xScroll, int yScroll) {
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}
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void renderBackground(int xScroll, int yScroll) {
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sf2d_draw_rectangle(0, 0, 400, 240, dirtColor[currentLevel]); // dirt color
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if(currentLevel > 0) sf2d_draw_rectangle(0, 0, 400, 240, dirtColor[currentLevel]); // dirt color
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else {
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sf2d_draw_texture_part_scale(minimap[1], (-xScroll / 3) - 256, (-yScroll / 3) - 32, 0, 0, 128, 128, 12.5, 7.5);
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sf2d_draw_rectangle(0, 0, 400, 240, 0xDFDFDFAF);
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}
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int xo = xScroll >> 4;
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int yo = yScroll >> 4;
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int x, y;
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@ -1037,6 +1071,15 @@ void renderItemWithText(Item* item, int x, int y) {
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y + 2, 0xD2D2D2FF, 0xFFFFFFFF);
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}
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void renderItemStuffWithText(int itemID, int itemCL, bool onlyOne, int x, int y) {
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renderItemIcon(itemID, itemCL, x >> 1, y >> 1);
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if (onlyOne)
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drawText(getItemName(itemID, itemCL), x + 18, y + 2);
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else
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drawTextColorSpecial(getItemName(itemID, itemCL), x + 18,
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y + 2, 0xD2D2D2FF, 0xFFFFFFFF);
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}
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/* For bottom screen */
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void renderItemWithTextCentered(Item* item, int width, int y) {
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char * tn = getItemName(item->id, item->countLevel);
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