Finished sped potion, began work on regen potion and brewing tutorial

This commit is contained in:
ElijahZAwesome 2018-01-22 17:07:55 -06:00
parent f34ebde15b
commit 960982e4ab
10 changed files with 108 additions and 16 deletions

View file

@ -153,6 +153,7 @@ char* getItemName(int itemID, int countLevel){
case ITEM_APPLE: sprintf(currentName,"%d Apple", countLevel); return currentName;
case ITEM_GOLD_APPLE: sprintf(currentName,"%d Golden Apple", countLevel); return currentName;
case ITEM_STRENGTH_POTION: sprintf(currentName,"%d Strength Potion", countLevel); return currentName;
case ITEM_SPEED_POTION: sprintf(currentName,"%d Speed Potion", countLevel); return currentName;
case ITEM_COAL: sprintf(currentName,"%d Coal", countLevel); return currentName;
case ITEM_IRONORE: sprintf(currentName,"%d Iron ore", countLevel); return currentName;
case ITEM_GOLDORE: sprintf(currentName,"%d Gold ore", countLevel); return currentName;
@ -302,6 +303,7 @@ char* getBasicItemName(int itemID, int countLevel){
case ITEM_MAGIC_DUST: return "Magic Dust";
case ITEM_COIN: return "Coin";
case ITEM_STRENGTH_POTION: return "Strength Potion";
case ITEM_SPEED_POTION: return "Speed Potion";
case TOOL_BUCKET:
switch(countLevel){
case 1: return "Water Bucket";