Beta Build 4!
New update!
This commit is contained in:
parent
735ff9092a
commit
a039ec8bbd
16 changed files with 4462 additions and 77 deletions
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@ -1,6 +1,6 @@
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#include "Globals.h"
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char versionText[34] = "BETA BUILD 3";
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char versionText[34] = "BETA BUILD 4";
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char fpsstr[34];
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u8 currentMenu = 0;
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@ -143,7 +143,7 @@ void hurtEntity(Entity* e, int damage, int dir, u32 hurtColor){
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e->zombie.health -= damage;
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if(e->zombie.health < 1){
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addItemsToWorld(newItem(ITEM_FLESH,1),e->x+8, e->y+8, (rand()%2) + 1);
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player.p.score += 50 * e->zombie.lvl;
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player.p.score += 50 * (e->zombie.lvl + 1);
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removeEntityFromList(e,e->level,&eManager);
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trySpawn(3, currentLevel);
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return;
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@ -153,7 +153,7 @@ void hurtEntity(Entity* e, int damage, int dir, u32 hurtColor){
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e->slime.health -= damage;
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if(e->slime.health < 1){
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addItemsToWorld(newItem(ITEM_SLIME,1),e->x+8, e->y+8, (rand()%2) + 1);
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player.p.score += 25 * e->slime.lvl;
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player.p.score += 25 * (e->slime.lvl + 1);
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removeEntityFromList(e,e->level,&eManager);
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trySpawn(3, currentLevel);
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return;
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@ -333,6 +333,8 @@ bool tileIsSolid(int tile, Entity * e){
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return true;
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case TILE_WATER:
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if(e != NULL && !e->canSwim) return true;
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case TILE_HOLE:
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if(e != NULL && e->type != ENTITY_PLAYER) return true;
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}
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return false;
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}
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@ -3,6 +3,10 @@
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#include "SaveLoad.h"
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#include "Input.h"
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#include "icons2_png.h"
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#include "Font_png.h"
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#include "bottombg_png.h"
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#define CIRCLEPAD 0xF0000000
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#define CSTICK 0x0F000000
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@ -18,6 +22,8 @@
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#define MENU_LOSE 9
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#define MENU_PAUSED 10
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#define MENU_LOADGAME 11
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#define MENU_SETTINGS_REBIND 12
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#define MENU_SETTINGS_TP 13
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#define TILE_NULL 255
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#define TILE_GRASS 0
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@ -43,19 +49,27 @@
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#define TILE_CLOUDCACTUS 20
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#define TILE_HOLE 21
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#define SWAP_UINT32(x) (((x) >> 24) | (((x) & 0x00FF0000) >> 8) | (((x) & 0x0000FF00) << 8) | ((x) << 24))
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bool screenShot;
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int loadedtp;
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extern char versionText[34];
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Entity player;
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bool shouldRenderDebug;
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sf2d_texture *icons;
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sf2d_texture *font;
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sf2d_texture *bottombg;
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sf2d_texture * minimap[5];
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u8 map[5][128*128];
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u8 data[5][128*128];
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u8 treeTable[256];
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u16 rockTable[256];
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u16 grassTable[16];
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int dirtColor[5];
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u32 dirtColor[5];
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char currentFileName[256];
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extern u8 currentMenu;
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extern char fpsstr[];
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234
source/Menu.c
234
source/Menu.c
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@ -3,6 +3,7 @@
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char options[][12] = {"Start Game", "How To Play","Settings", "About", "Exit"};
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char pOptions[][24] = {"Return to game", "Save Progress", "Exit to title"};
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char keybOptions[][24] = {"Exit and Save", "Exit and Don't save","Reset to default"};
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char setOptions[][24] = {"Rebind Buttons", "Texture packs", "Debug Text: ", "Return to title"};
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// Rebind buttons menu (Settings)
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int keys[] = {
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@ -33,10 +34,16 @@ bool isTouching = false;
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int touchX = 0, touchY = 0, touchW = 0, touchH = 0;
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s8 errorFileName = 0;
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// Load Texturepacks Menu
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char tpFileNames[1000][256];
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char tpFileComment[1000][60];
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s16 tpFileCount = 0;
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s8 isLoadingTP = 0;
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s16 pauseSaveDisplayTimer = 0;
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void readFiles(){
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memset(&fileNames, 0, 256000); // reset fileNames
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memset(&fileNames, 0, sizeof(fileNames)); // reset fileNames
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worldFileCount = 0;
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DIR * d;
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struct dirent * dir;
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@ -56,6 +63,35 @@ void readFiles(){
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}
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}
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void readTPFiles(){
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memset(&tpFileNames, 0, sizeof(tpFileNames)); // reset tp fileNames
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memset(&tpFileComment, 0, sizeof(tpFileComment)); // reset zip comments
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tpFileCount = 1; // 0 = default.
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DIR * d;
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struct dirent * dir;
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d = opendir("./texturepacks/");
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if (d){
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while ((dir = readdir(d)) != NULL) {
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if (strstr(dir->d_name, ".zip") != NULL) { // Check if filename contains ".zip"
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strncpy(tpFileNames[tpFileCount], dir->d_name, strlen(dir->d_name)-4);
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char fullDirName[256];
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sprintf(fullDirName,"./texturepacks/%s",dir->d_name);
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//int err =
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getTexturePackComment(fullDirName, tpFileComment[tpFileCount]);
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/*
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if(err > 0){
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char errorText[10];
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sprintf(errorText,"err:%d",err);
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strncpy(tpFileComment[tpFileCount], errorText, strlen(errorText));
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}*/
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++tpFileCount;
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}
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}
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closedir(d);
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}
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}
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s8 checkFileNameForErrors(){
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int length = strlen(fileNames[worldFileCount]);
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if(length < 1)return 1; // Error: Length cannot be 0.
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@ -236,7 +272,7 @@ s8 checkPropButtons(){
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Item median;
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void tickMenu(int menu){
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switch(menu){
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case MENU_SETTINGS:
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case MENU_SETTINGS_REBIND:
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if(!bindOpt){
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if(!selBut){
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if (k_up.clicked){ --currentSelection; if(currentSelection < 0)currentSelection=21;}
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@ -281,17 +317,17 @@ void tickMenu(int menu){
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k_delete.input = keyProp[9];
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FILE *fs=fopen("btnSave.bin","wb");
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fwrite(keyProp,sizeof(int),9,fs);
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fwrite(keyProp,sizeof(int),10,fs);
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fclose(fs);
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currentSelection = 2;
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currentMenu = MENU_TITLE;
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currentSelection = 0;
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currentMenu = MENU_SETTINGS;
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errorBut = -1;
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} else errorBut = checkPropButtons();
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break;
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case 1: // Exit and DON'T save
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currentSelection = 2;
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currentMenu = MENU_TITLE;
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currentSelection = 0;
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currentMenu = MENU_SETTINGS;
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errorBut = -1;
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break;
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case 2: // reset defaults
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@ -391,6 +427,7 @@ void tickMenu(int menu){
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case MENU_WIN:
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if (k_accept.clicked){
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sf2d_set_clear_color(0xFF);
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currentSelection = 0;
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currentMenu = MENU_TITLE;
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saveCurrentWorld(currentFileName, &eManager, &player, (u8*)map, (u8*)data);
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}
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@ -398,6 +435,7 @@ void tickMenu(int menu){
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case MENU_LOSE:
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if (k_accept.clicked){
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sf2d_set_clear_color(0xFF);
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currentSelection = 0;
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currentMenu = MENU_TITLE;
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}
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break;
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@ -506,7 +544,82 @@ void tickMenu(int menu){
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if(touchDelay > 0) --touchDelay;
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}
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break;
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case MENU_SETTINGS_TP:
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if (k_up.clicked){ --currentSelection; if(currentSelection < 0)currentSelection = tpFileCount-1;}
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if (k_down.clicked){ ++currentSelection; if(currentSelection > tpFileCount-1)currentSelection=0;}
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if (k_decline.clicked){
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if(isLoadingTP < 1){
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currentMenu = MENU_SETTINGS;
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currentSelection = 1;
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}
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}
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if (k_accept.clicked){
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if(currentSelection > 0){
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isLoadingTP = 4;
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} else {
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icons = sfil_load_PNG_buffer(icons2_png, SF2D_PLACE_RAM);
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dirtColor[0] = SWAP_UINT32(sf2d_get_pixel(icons, 16, 0));
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dirtColor[1] = SWAP_UINT32(sf2d_get_pixel(icons, 16, 1));
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dirtColor[2] = SWAP_UINT32(sf2d_get_pixel(icons, 16, 2));
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dirtColor[3] = SWAP_UINT32(sf2d_get_pixel(icons, 16, 3));
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dirtColor[4] = SWAP_UINT32(sf2d_get_pixel(icons, 16, 4));
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font = sfil_load_PNG_buffer(Font_png, SF2D_PLACE_RAM);
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bottombg = sfil_load_PNG_buffer(bottombg_png, SF2D_PLACE_RAM);
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currentMenu = MENU_SETTINGS;
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currentSelection = 1;
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remove("lastTP.bin");
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}
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}
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break;
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case MENU_SETTINGS:
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if (k_up.clicked){ --currentSelection; if(currentSelection < 0)currentSelection=3;}
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if (k_down.clicked){ ++currentSelection; if(currentSelection > 3)currentSelection=0;}
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if(k_decline.clicked){
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currentMenu = MENU_TITLE;
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currentSelection = 2;
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}
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if(k_accept.clicked){
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switch(currentSelection){
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case 0:
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keyProp[0] = k_up.input;
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keyProp[1] = k_down.input;
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keyProp[2] = k_left.input;
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keyProp[3] = k_right.input;
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keyProp[4] = k_attack.input;
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keyProp[5] = k_menu.input;
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keyProp[6] = k_pause.input;
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keyProp[7] = k_accept.input;
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keyProp[8] = k_decline.input;
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keyProp[9] = k_delete.input;
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left = true;
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selBut = false;
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bindOpt = false;
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currentSelection = 0;
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currentMenu = MENU_SETTINGS_REBIND;
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break;
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case 1:
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readTPFiles();
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currentMenu = MENU_SETTINGS_TP;
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currentSelection = 0;
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break;
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case 2:
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shouldRenderDebug = !shouldRenderDebug; // toggle option
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break;
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case 3:
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if(true){
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FILE * fset = fopen("settings.bin","wb");
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fwrite(&shouldRenderDebug,sizeof(bool),1,fset);
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fclose(fset);
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}
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currentMenu = MENU_TITLE;
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currentSelection = 2;
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break;
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}
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}
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break;
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case MENU_TITLE:
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if (k_up.clicked){ --currentSelection; if(currentSelection < 0)currentSelection=4;}
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if (k_down.clicked){ ++currentSelection; if(currentSelection > 4)currentSelection=0;}
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areYouSure = false;
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break;
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case 2:
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keyProp[0] = k_up.input;
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keyProp[1] = k_down.input;
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keyProp[2] = k_left.input;
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keyProp[3] = k_right.input;
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keyProp[4] = k_attack.input;
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keyProp[5] = k_menu.input;
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keyProp[6] = k_pause.input;
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keyProp[7] = k_accept.input;
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keyProp[8] = k_decline.input;
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keyProp[9] = k_delete.input;
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left = true;
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selBut = false;
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bindOpt = false;
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currentSelection = 0;
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currentMenu = MENU_SETTINGS;
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break;
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@ -586,6 +686,61 @@ char guiText4[] = " SPACE BACKSPACE";
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void renderMenu(int menu,int xscr,int yscr){
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int i = 0;
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switch(menu){
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case MENU_SETTINGS_TP:
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offsetX = 0;offsetY = (currentSelection * 40) - 48;
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sf2d_start_frame(GFX_TOP, GFX_LEFT);
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drawText("Texture Packs",122,-16);
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for(i = 0; i < tpFileCount; ++i){
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int color = 0x323292FF;
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char * text = tpFileNames[i];
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char * cmtText = tpFileComment[i];
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if(i == 0){
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text = "Default";
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cmtText = "Regular look of the game";
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color = 0x601092FF;
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}
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if(i != currentSelection) color &= 0xFFFFFF7F; // Darken color.
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else if(areYouSure)color = 0xDF1010FF;
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renderFrame(1,i*5,24,(i*5)+5,color);
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drawText(text,(400-(strlen(text)*12))/2,i*80+16);
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if(strlen(cmtText) > 29){
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char cmtTxt1[30],cmtTxt2[30];
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strncpy(cmtTxt1, cmtText, 29);
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strncpy(cmtTxt2, cmtText + 29, strlen(cmtText)-29);
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drawTextColor(cmtTxt1,(400-(strlen(cmtTxt1)*12))/2,i*80+36,0xAFAFAFFF);
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drawTextColor(cmtTxt2,(400-(strlen(cmtTxt2)*12))/2,i*80+50,0xAFAFAFFF);
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} else {
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drawTextColor(cmtText,(400-(strlen(cmtText)*12))/2,i*80+43,0xAFAFAFFF);
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}
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}
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offsetX = 0;offsetY = 0;
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if(isLoadingTP > 0){
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--isLoadingTP;
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renderFrame(1,5,24,9,0x666666FF);
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drawTextColor("Loading Texture pack...",(400-(23*12))/2,108,0xFFFF10FF);
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if(isLoadingTP == 0){
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char fullDirName[256];
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sprintf(fullDirName,"texturepacks/%s.zip",tpFileNames[currentSelection]);
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loadedtp = loadTexturePack(fullDirName);
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FILE * fs=fopen("lastTP.bin","w");
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fprintf(fs,"%s", fullDirName);
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fclose(fs);
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currentMenu = MENU_SETTINGS;
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currentSelection = 1;
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}
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}
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sf2d_end_frame();
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sf2d_start_frame(GFX_BOTTOM, GFX_LEFT);
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drawText("Press to select", 58, 100);
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renderButtonIcon(k_accept.input & -k_accept.input, 128, 98, 1);
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drawText("Press to return", 58, 150);
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renderButtonIcon(k_decline.input & -k_decline.input, 128, 148, 1);
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sf2d_end_frame();
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break;
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case MENU_LOADGAME:
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sf2d_start_frame(GFX_TOP, GFX_LEFT);
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if(!enteringName){ // World select
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@ -674,7 +829,7 @@ void renderMenu(int menu,int xscr,int yscr){
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sf2d_end_frame();
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break;
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case MENU_SETTINGS:
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case MENU_SETTINGS_REBIND:
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sf2d_start_frame(GFX_TOP, GFX_LEFT);
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drawTextColor("Rebind Buttons",116,12,0xAFAF00FF);
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drawText("Button",16,32);
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@ -923,6 +1078,41 @@ void renderMenu(int menu,int xscr,int yscr){
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renderButtonIcon(k_decline.input & -k_decline.input, 128, 218, 1);
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sf2d_end_frame();
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break;
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case MENU_SETTINGS:
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sf2d_start_frame(GFX_TOP, GFX_LEFT);
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drawText("Settings",(400-(8*12))/2,40);
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for(i = 3; i >= 0; --i){
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char* msg = setOptions[i];
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u32 color = 0x7F7F7FFF;
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if(i == currentSelection) color = 0xFFFFFFFF;
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if(i == 2){
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if(shouldRenderDebug) drawSizedTextColor("On",142, ((8 + i) * 32 - 170) >> 1,2.0, 0x00DF00FF);
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else drawSizedTextColor("Off",142, ((8 + i) * 32 - 170) >> 1,2.0, 0xDF0000FF);
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}
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drawSizedTextColor(msg,(200 - (strlen(msg) * 8))/2, ((8 + i) * 32 - 170) >> 1,2.0, color);
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}
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sf2d_end_frame();
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sf2d_start_frame(GFX_BOTTOM, GFX_LEFT);
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switch(currentSelection){
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case 0:
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drawTextColor("Change the controls",(320 - (19 * 12))/2,24,0xFFFF7FFF);
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break;
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case 1:
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drawTextColor("Change the game's art",(320 - (21 * 12))/2,24,0xFFFF7FFF);
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break;
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case 2:
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drawTextColor("Show FPS/Pos/Entities",(320 - (22 * 12))/2,24,0xFFFF7FFF);
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break;
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case 3:
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drawTextColor("Back to the titlescreen",(320 - (23 * 12))/2,24,0xFFFF7FFF);
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break;
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}
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drawText("Press to select", 58, 100);
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renderButtonIcon(k_accept.input & -k_accept.input, 128, 98, 1);
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drawText("Press to return", 58, 150);
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renderButtonIcon(k_decline.input & -k_decline.input, 128, 148, 1);
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sf2d_end_frame();
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break;
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case MENU_TITLE:
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/* Top Screen */
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sf2d_start_frame(GFX_TOP, GFX_LEFT);
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@ -934,7 +1124,7 @@ void renderMenu(int menu,int xscr,int yscr){
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if(i == currentSelection) color = 0xFFFFFFFF;
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drawSizedTextColor(msg,(200 - (strlen(msg) * 8))/2, ((8 + i) * 20 - 50) >> 1,2.0, color);
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}
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drawText(versionText,2,225);
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sf2d_end_frame();
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||||
|
|
|
@ -7,6 +7,7 @@
|
|||
#include <ctype.h>
|
||||
|
||||
#include "Render.h"
|
||||
#include "texturepack.h"
|
||||
|
||||
void renderMenu(int menu,int xscr,int yscr);
|
||||
void tickMenu(int menu);
|
||||
|
|
|
@ -414,17 +414,27 @@ void renderLightsToStencil() {
|
|||
GPU_STENCIL_KEEP);
|
||||
GPU_SetAlphaTest(true, GPU_GREATER, 0);
|
||||
|
||||
renderLight(player.x, player.y, playerLightBake);
|
||||
if(player.p.activeItem->id == ITEM_LANTERN) renderLight(player.x, player.y, lanternLightBake);
|
||||
else renderLight(player.x, player.y, playerLightBake);
|
||||
|
||||
int i;
|
||||
for (i = 0; i < eManager.lastSlot[currentLevel]; ++i) {
|
||||
Entity e = eManager.entities[currentLevel][i];
|
||||
if (e.type != ENTITY_FURNITURE)
|
||||
continue;
|
||||
if (e.entityFurniture.itemID == ITEM_LANTERN && e.x > player.x - 160
|
||||
&& e.y > player.y - 125 && e.x < player.x + 160
|
||||
&& e.y < player.y + 125)
|
||||
renderLight(e.x, e.y, lanternLightBake);
|
||||
if (e.type != ENTITY_FURNITURE)continue;
|
||||
if (e.entityFurniture.itemID == ITEM_LANTERN && e.x > player.x - 160
|
||||
&& e.y > player.y - 125 && e.x < player.x + 160 && e.y < player.y + 125)
|
||||
renderLight(e.x, e.y, lanternLightBake);
|
||||
}
|
||||
|
||||
int xo = offsetX >> 4;
|
||||
int yo = offsetY >> 4;
|
||||
int x, y;
|
||||
for (x = xo; x <= 13 + xo; ++x) {
|
||||
for (y = yo; y <= 8 + yo; ++y)
|
||||
if(getTile(x, y) == TILE_LAVA) renderLight(x << 4, y << 4, playerLightBake);
|
||||
}
|
||||
|
||||
|
||||
GPU_SetDepthTestAndWriteMask(true, GPU_GEQUAL, GPU_WRITE_ALL);
|
||||
GPU_SetStencilTest(true, GPU_EQUAL, 1, 0xFF, 0x0);
|
||||
GPU_SetAlphaTest(false, GPU_ALWAYS, 0x00);
|
||||
|
@ -470,8 +480,7 @@ void bakeLight(sf2d_texture* texture, int x, int y, int r) {
|
|||
int xd = xx - x;
|
||||
int dist = xd * xd + yd;
|
||||
if (dist <= r * r)
|
||||
if ((dist >= (r - (r / 6)) * (r - (r / 5))) ?
|
||||
rand() % 3 != 0 : true)
|
||||
if ((dist >= (r - (r / 6)) * (r - (r / 5))) ? rand() % 4 != 0 : true)
|
||||
sf2d_set_pixel(texture, xx, yy, RGBA8(0, 0, 0, 255)); // set transparent pixel
|
||||
}
|
||||
}
|
||||
|
@ -628,18 +637,26 @@ void renderTile(int i, int x, int y) {
|
|||
|
||||
}
|
||||
|
||||
char scoreT[32];
|
||||
void renderGui() {
|
||||
//renderFrame(0,0,11,3,0x201092FF);
|
||||
//renderFrame(11,0,20,3,0x201092FF);
|
||||
int i;
|
||||
for (i = 0; i < 10; ++i) {
|
||||
if (i < player.p.health)
|
||||
render(i * 8 + 1, 1, 168, 152, 0);
|
||||
render(i * 8 + 6, 5, 168, 152, 0);
|
||||
else
|
||||
render(i * 8 + 1, 1, 176, 152, 0);
|
||||
render(i * 8 + 6, 5, 176, 152, 0);
|
||||
if (i < player.p.stamina)
|
||||
render(i * 8 + 1, 10, 184, 152, 0);
|
||||
render(i * 8 + 6, 14, 184, 152, 0);
|
||||
else
|
||||
render(i * 8 + 1, 10, 191, 152, 0);
|
||||
render(i * 8 + 6, 14, 191, 152, 0);
|
||||
}
|
||||
sf2d_draw_texture(minimap[currentLevel], 96, 102);
|
||||
renderItemWithTextCentered(player.p.activeItem, 320, 66);
|
||||
itoa(player.p.score, scoreT, 10); // integer to base10 string
|
||||
drawText("Score:",214,12);
|
||||
drawText(scoreT,(140-(strlen(scoreT)*12))/2 + 180,29);
|
||||
}
|
||||
|
||||
void renderPlayer() {
|
||||
|
@ -1020,6 +1037,20 @@ void renderItemWithText(Item* item, int x, int y) {
|
|||
y + 2, 0xD2D2D2FF, 0xFFFFFFFF);
|
||||
}
|
||||
|
||||
/* For bottom screen */
|
||||
void renderItemWithTextCentered(Item* item, int width, int y) {
|
||||
char * tn = getItemName(item->id, item->countLevel);
|
||||
int x = (width - ((strlen(tn) + 2) * 12))/2;
|
||||
|
||||
renderItemIcon(item->id, item->countLevel, x >> 1, y >> 1);
|
||||
|
||||
if (item->onlyOne)
|
||||
drawText(getItemName(item->id, item->countLevel), x + 18, y + 2);
|
||||
else
|
||||
drawTextColorSpecial(getItemName(item->id, item->countLevel), x + 18,
|
||||
y + 2, 0xD2D2D2FF, 0xFFFFFFFF);
|
||||
}
|
||||
|
||||
void renderItemIcon2(int itemID, int countLevel, int x, int y, int z) {
|
||||
switch (itemID) {
|
||||
case ITEM_NULL:
|
||||
|
|
|
@ -7,8 +7,6 @@
|
|||
#include "Globals.h"
|
||||
#include "MapGen.h"
|
||||
|
||||
sf2d_texture *icons;
|
||||
sf2d_texture *font;
|
||||
sf2d_texture *playerLightBake;
|
||||
sf2d_texture *lanternLightBake;
|
||||
int offsetX, offsetY;
|
||||
|
@ -58,6 +56,7 @@ void renderRecipes(RecipeManager * r, int xo, int yo, int x1, int y1,
|
|||
void renderItemList(Inventory * inv, int xo, int yo, int x1, int y1,
|
||||
int selected);
|
||||
void renderItemWithText(Item* item, int x, int y);
|
||||
void renderItemWithTextCentered(Item* item, int width, int y);
|
||||
void renderItemIcon(int itemID, int countLevel, int x, int y);
|
||||
void renderItemIcon2(int itemID, int countLevel, int x, int y, int z);
|
||||
|
||||
|
|
|
@ -7,13 +7,11 @@
|
|||
#include <stdlib.h>
|
||||
#include <time.h>
|
||||
|
||||
#include "icons2_png.h"
|
||||
#include "Font_png.h"
|
||||
|
||||
#include "Globals.h"
|
||||
#include "Render.h"
|
||||
#include "MapGen.h"
|
||||
#include "Menu.h"
|
||||
#include "texturepack.h"
|
||||
|
||||
void initMiniMap(bool loadUpWorld) {
|
||||
int i, x, y;
|
||||
|
@ -199,16 +197,14 @@ int main() {
|
|||
sf2d_init();
|
||||
csndInit();
|
||||
noItem = newItem(ITEM_NULL, 0);
|
||||
|
||||
|
||||
currentMenu = MENU_TITLE;
|
||||
currentSelection = 0;
|
||||
quitGame = false;
|
||||
|
||||
icons = sfil_load_PNG_buffer(icons2_png, SF2D_PLACE_RAM);
|
||||
font = sfil_load_PNG_buffer(Font_png, SF2D_PLACE_RAM);
|
||||
|
||||
//consoleInit(GFX_BOTTOM, NULL);
|
||||
// printf("Press 'Start' to exit.\n");
|
||||
bottombg = sfil_load_PNG_buffer(bottombg_png, SF2D_PLACE_RAM);
|
||||
|
||||
loadSound(&snd_playerHurt, "resources/playerhurt.raw");
|
||||
loadSound(&snd_playerDeath, "resources/playerdeath.raw");
|
||||
|
@ -220,11 +216,6 @@ int main() {
|
|||
|
||||
bakeLights();
|
||||
|
||||
dirtColor[0] = 0xAD9291FF;
|
||||
dirtColor[1] = 0x826D6CFF;
|
||||
dirtColor[2] = 0x666666FF;
|
||||
dirtColor[3] = 0x555555FF;
|
||||
dirtColor[4] = 0x444444FF;
|
||||
|
||||
int i;
|
||||
for (i = 0; i < 5; ++i) {
|
||||
|
@ -232,6 +223,13 @@ int main() {
|
|||
SF2D_PLACE_RAM);
|
||||
sf2d_texture_tile32(minimap[i]);
|
||||
}
|
||||
|
||||
dirtColor[0] = SWAP_UINT32(sf2d_get_pixel(icons, 16, 0));
|
||||
dirtColor[1] = SWAP_UINT32(sf2d_get_pixel(icons, 16, 1));
|
||||
dirtColor[2] = SWAP_UINT32(sf2d_get_pixel(icons, 16, 2));
|
||||
dirtColor[3] = SWAP_UINT32(sf2d_get_pixel(icons, 16, 3));
|
||||
dirtColor[4] = SWAP_UINT32(sf2d_get_pixel(icons, 16, 4));
|
||||
|
||||
|
||||
sf2d_set_vblank_wait(true);
|
||||
|
||||
|
@ -264,8 +262,20 @@ int main() {
|
|||
fread(&k_delete.input, sizeof(int), 1, file);
|
||||
fclose(file);
|
||||
}
|
||||
|
||||
//screenShot = false;
|
||||
|
||||
/* If lastTP exists, then use that. */
|
||||
if ((file = fopen("lastTP.bin", "r"))) {
|
||||
char fnbuf[256];
|
||||
fgets(fnbuf, 256, file); // get directory to texturepack
|
||||
loadTexturePack(fnbuf);
|
||||
fclose(file);
|
||||
}
|
||||
|
||||
shouldRenderDebug = true;
|
||||
if ((file = fopen("settings.bin", "r"))) {
|
||||
fread(&shouldRenderDebug,sizeof(bool),1,file);
|
||||
fclose(file);
|
||||
}
|
||||
|
||||
tickCount = 0;
|
||||
initRecipes();
|
||||
|
@ -275,29 +285,20 @@ int main() {
|
|||
hidScanInput();
|
||||
tickKeys(hidKeysHeld(), hidKeysDown());
|
||||
|
||||
//if (quitGame || hidKeysHeld() & KEY_SELECT) break;
|
||||
if (quitGame)
|
||||
break;
|
||||
//if (hidKeysDown() & (KEY_L | KEY_R)) screenShot = true;
|
||||
// else screenShot = false;
|
||||
if (quitGame) break;
|
||||
|
||||
if (initGame > 0)
|
||||
setupGame(initGame == 1 ? true : false);
|
||||
if (initGame > 0) setupGame(initGame == 1 ? true : false);
|
||||
|
||||
if (currentMenu == 0) {
|
||||
tick();
|
||||
sprintf(fpsstr, " FPS: %.0f, X:%d, Y:%d, E:%d", sf2d_get_fps(),
|
||||
player.x, player.y, eManager.lastSlot[currentLevel]);
|
||||
sf2d_start_frame(GFX_TOP, GFX_LEFT);
|
||||
if (currentLevel == 0) {
|
||||
sf2d_draw_texture_part_scale(minimap[1], (-xscr / 3) - 256,
|
||||
(-yscr / 3) - 32, 0, 0, 128, 128, 12.5, 7.5);
|
||||
//sf2d_draw_rectangle(0, 0, 400, 240, 0xDFDFDFAF);
|
||||
sf2d_draw_texture_part_scale(minimap[1], (-xscr / 3) - 256, (-yscr / 3) - 32, 0, 0, 128, 128, 12.5, 7.5);
|
||||
sf2d_draw_rectangle(0, 0, 400, 240, 0xDFDFDFAF);
|
||||
}
|
||||
|
||||
offsetX = xscr;
|
||||
offsetY = yscr;
|
||||
//if(currentLevel)
|
||||
sf2d_draw_rectangle(0, 0, 400, 240, RGBA8(12, 12, 12, 255)); //You might think "real" black would be better, but it actually looks better that way
|
||||
renderLightsToStencil();
|
||||
|
||||
|
@ -308,19 +309,16 @@ int main() {
|
|||
resetStencilStuff();
|
||||
offsetX = 0;
|
||||
offsetY = 0;
|
||||
renderItemWithText(player.p.activeItem, 10, 205);
|
||||
// drawText(debugText,2,208);
|
||||
drawText(fpsstr, 2, 225);
|
||||
if(shouldRenderDebug){
|
||||
sprintf(fpsstr, " FPS: %.0f, X:%d, Y:%d, E:%d", sf2d_get_fps(), player.x, player.y, eManager.lastSlot[currentLevel]);
|
||||
drawText(fpsstr, 2, 225);
|
||||
}
|
||||
|
||||
sf2d_end_frame();
|
||||
|
||||
sf2d_start_frame(GFX_BOTTOM, GFX_LEFT);
|
||||
if (currentLevel == 0 && airWizardHealthDisplay > 0) {
|
||||
sprintf(bossHealthText, "BOSS: %.0f%%",
|
||||
((float) airWizardHealthDisplay / 2000.0) * 100);
|
||||
drawText(bossHealthText, 2, 225);
|
||||
}
|
||||
sf2d_draw_texture(bottombg, 0, 0);
|
||||
renderGui();
|
||||
sf2d_draw_texture(minimap[currentLevel], 192, 112); //y:56
|
||||
sf2d_end_frame();
|
||||
} else {
|
||||
tickMenu(currentMenu);
|
||||
|
|
132
source/minizip/crypt.h
Normal file
132
source/minizip/crypt.h
Normal file
|
@ -0,0 +1,132 @@
|
|||
/* crypt.h -- base code for crypt/uncrypt ZIPfile
|
||||
|
||||
|
||||
Version 1.01h, December 28th, 2009
|
||||
|
||||
Copyright (C) 1998-2009 Gilles Vollant
|
||||
|
||||
This code is a modified version of crypting code in Infozip distribution
|
||||
|
||||
The encryption/decryption parts of this source code (as opposed to the
|
||||
non-echoing password parts) were originally written in Europe. The
|
||||
whole source package can be freely distributed, including from the USA.
|
||||
(Prior to January 2000, re-export from the US was a violation of US law.)
|
||||
|
||||
This encryption code is a direct transcription of the algorithm from
|
||||
Roger Schlafly, described by Phil Katz in the file appnote.txt. This
|
||||
file (appnote.txt) is distributed with the PKZIP program (even in the
|
||||
version without encryption capabilities).
|
||||
|
||||
If you don't need crypting in your application, just define symbols
|
||||
NOCRYPT and NOUNCRYPT.
|
||||
|
||||
This code support the "Traditional PKWARE Encryption".
|
||||
|
||||
The new AES encryption added on Zip format by Winzip (see the page
|
||||
http://www.winzip.com/aes_info.htm ) and PKWare PKZip 5.x Strong
|
||||
Encryption is not supported.
|
||||
*/
|
||||
|
||||
#define CRC32(c, b) ((*(pcrc_32_tab+(((int)(c) ^ (b)) & 0xff))) ^ ((c) >> 8))
|
||||
|
||||
/***********************************************************************
|
||||
* Return the next byte in the pseudo-random sequence
|
||||
*/
|
||||
static int decrypt_byte(unsigned long* pkeys, const unsigned long* pcrc_32_tab)
|
||||
{
|
||||
unsigned temp; /* POTENTIAL BUG: temp*(temp^1) may overflow in an
|
||||
* unpredictable manner on 16-bit systems; not a problem
|
||||
* with any known compiler so far, though */
|
||||
|
||||
temp = ((unsigned)(*(pkeys+2)) & 0xffff) | 2;
|
||||
return (int)(((temp * (temp ^ 1)) >> 8) & 0xff);
|
||||
}
|
||||
|
||||
/***********************************************************************
|
||||
* Update the encryption keys with the next byte of plain text
|
||||
*/
|
||||
static int update_keys(unsigned long* pkeys,const unsigned long* pcrc_32_tab,int c)
|
||||
{
|
||||
(*(pkeys+0)) = CRC32((*(pkeys+0)), c);
|
||||
(*(pkeys+1)) += (*(pkeys+0)) & 0xff;
|
||||
(*(pkeys+1)) = (*(pkeys+1)) * 134775813L + 1;
|
||||
{
|
||||
register int keyshift = (int)((*(pkeys+1)) >> 24);
|
||||
(*(pkeys+2)) = CRC32((*(pkeys+2)), keyshift);
|
||||
}
|
||||
return c;
|
||||
}
|
||||
|
||||
|
||||
/***********************************************************************
|
||||
* Initialize the encryption keys and the random header according to
|
||||
* the given password.
|
||||
*/
|
||||
static void init_keys(const char* passwd,unsigned long* pkeys,const unsigned long* pcrc_32_tab)
|
||||
{
|
||||
*(pkeys+0) = 305419896L;
|
||||
*(pkeys+1) = 591751049L;
|
||||
*(pkeys+2) = 878082192L;
|
||||
while (*passwd != '\0') {
|
||||
update_keys(pkeys,pcrc_32_tab,(int)*passwd);
|
||||
passwd++;
|
||||
}
|
||||
}
|
||||
|
||||
#define zdecode(pkeys,pcrc_32_tab,c) \
|
||||
(update_keys(pkeys,pcrc_32_tab,c ^= decrypt_byte(pkeys,pcrc_32_tab)))
|
||||
|
||||
#define zencode(pkeys,pcrc_32_tab,c,t) \
|
||||
(t=decrypt_byte(pkeys,pcrc_32_tab), update_keys(pkeys,pcrc_32_tab,c), t^(c))
|
||||
|
||||
#ifdef INCLUDECRYPTINGCODE_IFCRYPTALLOWED
|
||||
|
||||
#define RAND_HEAD_LEN 12
|
||||
/* "last resort" source for second part of crypt seed pattern */
|
||||
# ifndef ZCR_SEED2
|
||||
# define ZCR_SEED2 3141592654UL /* use PI as default pattern */
|
||||
# endif
|
||||
|
||||
static int crypthead(passwd, buf, bufSize, pkeys, pcrc_32_tab, crcForCrypting)
|
||||
const char *passwd; /* password string */
|
||||
unsigned char *buf; /* where to write header */
|
||||
int bufSize;
|
||||
unsigned long* pkeys;
|
||||
const unsigned long* pcrc_32_tab;
|
||||
unsigned long crcForCrypting;
|
||||
{
|
||||
int n; /* index in random header */
|
||||
int t; /* temporary */
|
||||
int c; /* random byte */
|
||||
unsigned char header[RAND_HEAD_LEN-2]; /* random header */
|
||||
static unsigned calls = 0; /* ensure different random header each time */
|
||||
|
||||
if (bufSize<RAND_HEAD_LEN)
|
||||
return 0;
|
||||
|
||||
/* First generate RAND_HEAD_LEN-2 random bytes. We encrypt the
|
||||
* output of rand() to get less predictability, since rand() is
|
||||
* often poorly implemented.
|
||||
*/
|
||||
if (++calls == 1)
|
||||
{
|
||||
srand((unsigned)(time(NULL) ^ ZCR_SEED2));
|
||||
}
|
||||
init_keys(passwd, pkeys, pcrc_32_tab);
|
||||
for (n = 0; n < RAND_HEAD_LEN-2; n++)
|
||||
{
|
||||
c = (rand() >> 7) & 0xff;
|
||||
header[n] = (unsigned char)zencode(pkeys, pcrc_32_tab, c, t);
|
||||
}
|
||||
/* Encrypt random header (last two bytes is high word of crc) */
|
||||
init_keys(passwd, pkeys, pcrc_32_tab);
|
||||
for (n = 0; n < RAND_HEAD_LEN-2; n++)
|
||||
{
|
||||
buf[n] = (unsigned char)zencode(pkeys, pcrc_32_tab, header[n], t);
|
||||
}
|
||||
buf[n++] = zencode(pkeys, pcrc_32_tab, (int)(crcForCrypting >> 16) & 0xff, t);
|
||||
buf[n++] = zencode(pkeys, pcrc_32_tab, (int)(crcForCrypting >> 24) & 0xff, t);
|
||||
return n;
|
||||
}
|
||||
|
||||
#endif
|
178
source/minizip/ioapi.c
Normal file
178
source/minizip/ioapi.c
Normal file
|
@ -0,0 +1,178 @@
|
|||
/* ioapi.c -- IO base function header for compress/uncompress .zip
|
||||
files using zlib + zip or unzip API
|
||||
|
||||
Version 1.01h, December 28th, 2009
|
||||
|
||||
Copyright (C) 1998-2009 Gilles Vollant
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "zlib.h"
|
||||
#include "ioapi.h"
|
||||
|
||||
|
||||
|
||||
/* I've found an old Unix (a SunOS 4.1.3_U1) without all SEEK_* defined.... */
|
||||
|
||||
#ifndef SEEK_CUR
|
||||
#define SEEK_CUR 1
|
||||
#endif
|
||||
|
||||
#ifndef SEEK_END
|
||||
#define SEEK_END 2
|
||||
#endif
|
||||
|
||||
#ifndef SEEK_SET
|
||||
#define SEEK_SET 0
|
||||
#endif
|
||||
|
||||
voidpf ZCALLBACK fopen_file_func OF((
|
||||
voidpf opaque,
|
||||
const char* filename,
|
||||
int mode));
|
||||
|
||||
uLong ZCALLBACK fread_file_func OF((
|
||||
voidpf opaque,
|
||||
voidpf stream,
|
||||
void* buf,
|
||||
uLong size));
|
||||
|
||||
uLong ZCALLBACK fwrite_file_func OF((
|
||||
voidpf opaque,
|
||||
voidpf stream,
|
||||
const void* buf,
|
||||
uLong size));
|
||||
|
||||
long ZCALLBACK ftell_file_func OF((
|
||||
voidpf opaque,
|
||||
voidpf stream));
|
||||
|
||||
long ZCALLBACK fseek_file_func OF((
|
||||
voidpf opaque,
|
||||
voidpf stream,
|
||||
uLong offset,
|
||||
int origin));
|
||||
|
||||
int ZCALLBACK fclose_file_func OF((
|
||||
voidpf opaque,
|
||||
voidpf stream));
|
||||
|
||||
int ZCALLBACK ferror_file_func OF((
|
||||
voidpf opaque,
|
||||
voidpf stream));
|
||||
|
||||
|
||||
voidpf ZCALLBACK fopen_file_func (opaque, filename, mode)
|
||||
voidpf opaque;
|
||||
const char* filename;
|
||||
int mode;
|
||||
{
|
||||
FILE* file = NULL;
|
||||
const char* mode_fopen = NULL;
|
||||
if ((mode & ZLIB_FILEFUNC_MODE_READWRITEFILTER)==ZLIB_FILEFUNC_MODE_READ)
|
||||
mode_fopen = "rb";
|
||||
else
|
||||
if (mode & ZLIB_FILEFUNC_MODE_EXISTING)
|
||||
mode_fopen = "r+b";
|
||||
else
|
||||
if (mode & ZLIB_FILEFUNC_MODE_CREATE)
|
||||
mode_fopen = "wb";
|
||||
|
||||
if ((filename!=NULL) && (mode_fopen != NULL))
|
||||
file = fopen(filename, mode_fopen);
|
||||
return file;
|
||||
}
|
||||
|
||||
|
||||
uLong ZCALLBACK fread_file_func (opaque, stream, buf, size)
|
||||
voidpf opaque;
|
||||
voidpf stream;
|
||||
void* buf;
|
||||
uLong size;
|
||||
{
|
||||
uLong ret;
|
||||
ret = (uLong)fread(buf, 1, (size_t)size, (FILE *)stream);
|
||||
return ret;
|
||||
}
|
||||
|
||||
|
||||
uLong ZCALLBACK fwrite_file_func (opaque, stream, buf, size)
|
||||
voidpf opaque;
|
||||
voidpf stream;
|
||||
const void* buf;
|
||||
uLong size;
|
||||
{
|
||||
uLong ret;
|
||||
ret = (uLong)fwrite(buf, 1, (size_t)size, (FILE *)stream);
|
||||
return ret;
|
||||
}
|
||||
|
||||
long ZCALLBACK ftell_file_func (opaque, stream)
|
||||
voidpf opaque;
|
||||
voidpf stream;
|
||||
{
|
||||
long ret;
|
||||
ret = ftell((FILE *)stream);
|
||||
return ret;
|
||||
}
|
||||
|
||||
long ZCALLBACK fseek_file_func (opaque, stream, offset, origin)
|
||||
voidpf opaque;
|
||||
voidpf stream;
|
||||
uLong offset;
|
||||
int origin;
|
||||
{
|
||||
int fseek_origin=0;
|
||||
long ret;
|
||||
switch (origin)
|
||||
{
|
||||
case ZLIB_FILEFUNC_SEEK_CUR :
|
||||
fseek_origin = SEEK_CUR;
|
||||
break;
|
||||
case ZLIB_FILEFUNC_SEEK_END :
|
||||
fseek_origin = SEEK_END;
|
||||
break;
|
||||
case ZLIB_FILEFUNC_SEEK_SET :
|
||||
fseek_origin = SEEK_SET;
|
||||
break;
|
||||
default: return -1;
|
||||
}
|
||||
ret = 0;
|
||||
if (fseek((FILE *)stream, offset, fseek_origin) != 0)
|
||||
ret = -1;
|
||||
return ret;
|
||||
}
|
||||
|
||||
int ZCALLBACK fclose_file_func (opaque, stream)
|
||||
voidpf opaque;
|
||||
voidpf stream;
|
||||
{
|
||||
int ret;
|
||||
ret = fclose((FILE *)stream);
|
||||
return ret;
|
||||
}
|
||||
|
||||
int ZCALLBACK ferror_file_func (opaque, stream)
|
||||
voidpf opaque;
|
||||
voidpf stream;
|
||||
{
|
||||
int ret;
|
||||
ret = ferror((FILE *)stream);
|
||||
return ret;
|
||||
}
|
||||
|
||||
void fill_fopen_filefunc (pzlib_filefunc_def)
|
||||
zlib_filefunc_def* pzlib_filefunc_def;
|
||||
{
|
||||
pzlib_filefunc_def->zopen_file = fopen_file_func;
|
||||
pzlib_filefunc_def->zread_file = fread_file_func;
|
||||
pzlib_filefunc_def->zwrite_file = fwrite_file_func;
|
||||
pzlib_filefunc_def->ztell_file = ftell_file_func;
|
||||
pzlib_filefunc_def->zseek_file = fseek_file_func;
|
||||
pzlib_filefunc_def->zclose_file = fclose_file_func;
|
||||
pzlib_filefunc_def->zerror_file = ferror_file_func;
|
||||
pzlib_filefunc_def->opaque = NULL;
|
||||
}
|
75
source/minizip/ioapi.h
Normal file
75
source/minizip/ioapi.h
Normal file
|
@ -0,0 +1,75 @@
|
|||
/* ioapi.h -- IO base function header for compress/uncompress .zip
|
||||
files using zlib + zip or unzip API
|
||||
|
||||
Version 1.01h, December 28th, 2009
|
||||
|
||||
Copyright (C) 1998-2009 Gilles Vollant
|
||||
*/
|
||||
|
||||
#ifndef _ZLIBIOAPI_H
|
||||
#define _ZLIBIOAPI_H
|
||||
|
||||
|
||||
#define ZLIB_FILEFUNC_SEEK_CUR (1)
|
||||
#define ZLIB_FILEFUNC_SEEK_END (2)
|
||||
#define ZLIB_FILEFUNC_SEEK_SET (0)
|
||||
|
||||
#define ZLIB_FILEFUNC_MODE_READ (1)
|
||||
#define ZLIB_FILEFUNC_MODE_WRITE (2)
|
||||
#define ZLIB_FILEFUNC_MODE_READWRITEFILTER (3)
|
||||
|
||||
#define ZLIB_FILEFUNC_MODE_EXISTING (4)
|
||||
#define ZLIB_FILEFUNC_MODE_CREATE (8)
|
||||
|
||||
|
||||
#ifndef ZCALLBACK
|
||||
|
||||
#if (defined(WIN32) || defined (WINDOWS) || defined (_WINDOWS)) && defined(CALLBACK) && defined (USEWINDOWS_CALLBACK)
|
||||
#define ZCALLBACK CALLBACK
|
||||
#else
|
||||
#define ZCALLBACK
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
typedef voidpf (ZCALLBACK *open_file_func) OF((voidpf opaque, const char* filename, int mode));
|
||||
typedef uLong (ZCALLBACK *read_file_func) OF((voidpf opaque, voidpf stream, void* buf, uLong size));
|
||||
typedef uLong (ZCALLBACK *write_file_func) OF((voidpf opaque, voidpf stream, const void* buf, uLong size));
|
||||
typedef long (ZCALLBACK *tell_file_func) OF((voidpf opaque, voidpf stream));
|
||||
typedef long (ZCALLBACK *seek_file_func) OF((voidpf opaque, voidpf stream, uLong offset, int origin));
|
||||
typedef int (ZCALLBACK *close_file_func) OF((voidpf opaque, voidpf stream));
|
||||
typedef int (ZCALLBACK *testerror_file_func) OF((voidpf opaque, voidpf stream));
|
||||
|
||||
typedef struct zlib_filefunc_def_s
|
||||
{
|
||||
open_file_func zopen_file;
|
||||
read_file_func zread_file;
|
||||
write_file_func zwrite_file;
|
||||
tell_file_func ztell_file;
|
||||
seek_file_func zseek_file;
|
||||
close_file_func zclose_file;
|
||||
testerror_file_func zerror_file;
|
||||
voidpf opaque;
|
||||
} zlib_filefunc_def;
|
||||
|
||||
|
||||
|
||||
void fill_fopen_filefunc OF((zlib_filefunc_def* pzlib_filefunc_def));
|
||||
|
||||
#define ZREAD(filefunc,filestream,buf,size) ((*((filefunc).zread_file))((filefunc).opaque,filestream,buf,size))
|
||||
#define ZWRITE(filefunc,filestream,buf,size) ((*((filefunc).zwrite_file))((filefunc).opaque,filestream,buf,size))
|
||||
#define ZTELL(filefunc,filestream) ((*((filefunc).ztell_file))((filefunc).opaque,filestream))
|
||||
#define ZSEEK(filefunc,filestream,pos,mode) ((*((filefunc).zseek_file))((filefunc).opaque,filestream,pos,mode))
|
||||
#define ZCLOSE(filefunc,filestream) ((*((filefunc).zclose_file))((filefunc).opaque,filestream))
|
||||
#define ZERROR(filefunc,filestream) ((*((filefunc).zerror_file))((filefunc).opaque,filestream))
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
1700
source/minizip/unzip.c
Normal file
1700
source/minizip/unzip.c
Normal file
File diff suppressed because it is too large
Load diff
360
source/minizip/unzip.h
Normal file
360
source/minizip/unzip.h
Normal file
|
@ -0,0 +1,360 @@
|
|||
/* unzip.h -- IO for uncompress .zip files using zlib
|
||||
Version 1.01h, December 28th, 2009
|
||||
|
||||
Copyright (C) 1998-2009 Gilles Vollant
|
||||
|
||||
This unzip package allow extract file from .ZIP file, compatible with PKZip 2.04g
|
||||
WinZip, InfoZip tools and compatible.
|
||||
|
||||
Multi volume ZipFile (span) are not supported.
|
||||
Encryption compatible with pkzip 2.04g only supported
|
||||
Old compressions used by old PKZip 1.x are not supported
|
||||
|
||||
|
||||
I WAIT FEEDBACK at mail info@winimage.com
|
||||
Visit also http://www.winimage.com/zLibDll/unzip.htm for evolution
|
||||
|
||||
Condition of use and distribution are the same than zlib :
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
|
||||
|
||||
*/
|
||||
|
||||
/* for more info about .ZIP format, see
|
||||
http://www.info-zip.org/pub/infozip/doc/appnote-981119-iz.zip
|
||||
http://www.info-zip.org/pub/infozip/doc/
|
||||
PkWare has also a specification at :
|
||||
ftp://ftp.pkware.com/probdesc.zip
|
||||
*/
|
||||
|
||||
#ifndef _unz_H
|
||||
#define _unz_H
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#ifndef _ZLIB_H
|
||||
#include "zlib.h"
|
||||
#endif
|
||||
|
||||
#ifndef _ZLIBIOAPI_H
|
||||
#include "ioapi.h"
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_BZIP2
|
||||
#include "bzlib.h"
|
||||
#endif
|
||||
|
||||
#define Z_BZIP2ED 12
|
||||
|
||||
#if defined(STRICTUNZIP) || defined(STRICTZIPUNZIP)
|
||||
/* like the STRICT of WIN32, we define a pointer that cannot be converted
|
||||
from (void*) without cast */
|
||||
typedef struct TagunzFile__ { int unused; } unzFile__;
|
||||
typedef unzFile__ *unzFile;
|
||||
#else
|
||||
typedef voidp unzFile;
|
||||
#endif
|
||||
|
||||
|
||||
#define UNZ_OK (0)
|
||||
#define UNZ_END_OF_LIST_OF_FILE (-100)
|
||||
#define UNZ_ERRNO (Z_ERRNO)
|
||||
#define UNZ_EOF (0)
|
||||
#define UNZ_PARAMERROR (-102)
|
||||
#define UNZ_BADZIPFILE (-103)
|
||||
#define UNZ_INTERNALERROR (-104)
|
||||
#define UNZ_CRCERROR (-105)
|
||||
|
||||
/* tm_unz contain date/time info */
|
||||
typedef struct tm_unz_s
|
||||
{
|
||||
uInt tm_sec; /* seconds after the minute - [0,59] */
|
||||
uInt tm_min; /* minutes after the hour - [0,59] */
|
||||
uInt tm_hour; /* hours since midnight - [0,23] */
|
||||
uInt tm_mday; /* day of the month - [1,31] */
|
||||
uInt tm_mon; /* months since January - [0,11] */
|
||||
uInt tm_year; /* years - [1980..2044] */
|
||||
} tm_unz;
|
||||
|
||||
/* unz_global_info structure contain global data about the ZIPfile
|
||||
These data comes from the end of central dir */
|
||||
typedef struct unz_global_info_s
|
||||
{
|
||||
uLong number_entry; /* total number of entries in
|
||||
the central dir on this disk */
|
||||
uLong size_comment; /* size of the global comment of the zipfile */
|
||||
} unz_global_info;
|
||||
|
||||
|
||||
/* unz_file_info contain information about a file in the zipfile */
|
||||
typedef struct unz_file_info_s
|
||||
{
|
||||
uLong version; /* version made by 2 bytes */
|
||||
uLong version_needed; /* version needed to extract 2 bytes */
|
||||
uLong flag; /* general purpose bit flag 2 bytes */
|
||||
uLong compression_method; /* compression method 2 bytes */
|
||||
uLong dosDate; /* last mod file date in Dos fmt 4 bytes */
|
||||
uLong crc; /* crc-32 4 bytes */
|
||||
uLong compressed_size; /* compressed size 4 bytes */
|
||||
uLong uncompressed_size; /* uncompressed size 4 bytes */
|
||||
uLong size_filename; /* filename length 2 bytes */
|
||||
uLong size_file_extra; /* extra field length 2 bytes */
|
||||
uLong size_file_comment; /* file comment length 2 bytes */
|
||||
|
||||
uLong disk_num_start; /* disk number start 2 bytes */
|
||||
uLong internal_fa; /* internal file attributes 2 bytes */
|
||||
uLong external_fa; /* external file attributes 4 bytes */
|
||||
|
||||
tm_unz tmu_date;
|
||||
} unz_file_info;
|
||||
|
||||
extern int ZEXPORT unzStringFileNameCompare OF ((const char* fileName1,
|
||||
const char* fileName2,
|
||||
int iCaseSensitivity));
|
||||
/*
|
||||
Compare two filename (fileName1,fileName2).
|
||||
If iCaseSenisivity = 1, comparision is case sensitivity (like strcmp)
|
||||
If iCaseSenisivity = 2, comparision is not case sensitivity (like strcmpi
|
||||
or strcasecmp)
|
||||
If iCaseSenisivity = 0, case sensitivity is defaut of your operating system
|
||||
(like 1 on Unix, 2 on Windows)
|
||||
*/
|
||||
|
||||
|
||||
extern unzFile ZEXPORT unzOpen OF((const char *path));
|
||||
/*
|
||||
Open a Zip file. path contain the full pathname (by example,
|
||||
on a Windows XP computer "c:\\zlib\\zlib113.zip" or on an Unix computer
|
||||
"zlib/zlib113.zip".
|
||||
If the zipfile cannot be opened (file don't exist or in not valid), the
|
||||
return value is NULL.
|
||||
Else, the return value is a unzFile Handle, usable with other function
|
||||
of this unzip package.
|
||||
*/
|
||||
|
||||
extern unzFile ZEXPORT unzOpen2 OF((const char *path,
|
||||
zlib_filefunc_def* pzlib_filefunc_def));
|
||||
/*
|
||||
Open a Zip file, like unzOpen, but provide a set of file low level API
|
||||
for read/write the zip file (see ioapi.h)
|
||||
*/
|
||||
|
||||
extern int ZEXPORT unzClose OF((unzFile file));
|
||||
/*
|
||||
Close a ZipFile opened with unzipOpen.
|
||||
If there is files inside the .Zip opened with unzOpenCurrentFile (see later),
|
||||
these files MUST be closed with unzipCloseCurrentFile before call unzipClose.
|
||||
return UNZ_OK if there is no problem. */
|
||||
|
||||
extern int ZEXPORT unzGetGlobalInfo OF((unzFile file,
|
||||
unz_global_info *pglobal_info));
|
||||
/*
|
||||
Write info about the ZipFile in the *pglobal_info structure.
|
||||
No preparation of the structure is needed
|
||||
return UNZ_OK if there is no problem. */
|
||||
|
||||
|
||||
extern int ZEXPORT unzGetGlobalComment OF((unzFile file,
|
||||
char *szComment,
|
||||
uLong uSizeBuf));
|
||||
/*
|
||||
Get the global comment string of the ZipFile, in the szComment buffer.
|
||||
uSizeBuf is the size of the szComment buffer.
|
||||
return the number of byte copied or an error code <0
|
||||
*/
|
||||
|
||||
|
||||
/***************************************************************************/
|
||||
/* Unzip package allow you browse the directory of the zipfile */
|
||||
|
||||
extern int ZEXPORT unzGoToFirstFile OF((unzFile file));
|
||||
/*
|
||||
Set the current file of the zipfile to the first file.
|
||||
return UNZ_OK if there is no problem
|
||||
*/
|
||||
|
||||
extern int ZEXPORT unzGoToNextFile OF((unzFile file));
|
||||
/*
|
||||
Set the current file of the zipfile to the next file.
|
||||
return UNZ_OK if there is no problem
|
||||
return UNZ_END_OF_LIST_OF_FILE if the actual file was the latest.
|
||||
*/
|
||||
|
||||
extern int ZEXPORT unzLocateFile OF((unzFile file,
|
||||
const char *szFileName,
|
||||
int iCaseSensitivity));
|
||||
/*
|
||||
Try locate the file szFileName in the zipfile.
|
||||
For the iCaseSensitivity signification, see unzStringFileNameCompare
|
||||
|
||||
return value :
|
||||
UNZ_OK if the file is found. It becomes the current file.
|
||||
UNZ_END_OF_LIST_OF_FILE if the file is not found
|
||||
*/
|
||||
|
||||
|
||||
/* ****************************************** */
|
||||
/* Ryan supplied functions */
|
||||
/* unz_file_info contain information about a file in the zipfile */
|
||||
typedef struct unz_file_pos_s
|
||||
{
|
||||
uLong pos_in_zip_directory; /* offset in zip file directory */
|
||||
uLong num_of_file; /* # of file */
|
||||
} unz_file_pos;
|
||||
|
||||
extern int ZEXPORT unzGetFilePos(
|
||||
unzFile file,
|
||||
unz_file_pos* file_pos);
|
||||
|
||||
extern int ZEXPORT unzGoToFilePos(
|
||||
unzFile file,
|
||||
unz_file_pos* file_pos);
|
||||
|
||||
/* ****************************************** */
|
||||
|
||||
extern int ZEXPORT unzGetCurrentFileInfo OF((unzFile file,
|
||||
unz_file_info *pfile_info,
|
||||
char *szFileName,
|
||||
uLong fileNameBufferSize,
|
||||
void *extraField,
|
||||
uLong extraFieldBufferSize,
|
||||
char *szComment,
|
||||
uLong commentBufferSize));
|
||||
/*
|
||||
Get Info about the current file
|
||||
if pfile_info!=NULL, the *pfile_info structure will contain somes info about
|
||||
the current file
|
||||
if szFileName!=NULL, the filemane string will be copied in szFileName
|
||||
(fileNameBufferSize is the size of the buffer)
|
||||
if extraField!=NULL, the extra field information will be copied in extraField
|
||||
(extraFieldBufferSize is the size of the buffer).
|
||||
This is the Central-header version of the extra field
|
||||
if szComment!=NULL, the comment string of the file will be copied in szComment
|
||||
(commentBufferSize is the size of the buffer)
|
||||
*/
|
||||
|
||||
/***************************************************************************/
|
||||
/* for reading the content of the current zipfile, you can open it, read data
|
||||
from it, and close it (you can close it before reading all the file)
|
||||
*/
|
||||
|
||||
extern int ZEXPORT unzOpenCurrentFile OF((unzFile file));
|
||||
/*
|
||||
Open for reading data the current file in the zipfile.
|
||||
If there is no error, the return value is UNZ_OK.
|
||||
*/
|
||||
|
||||
extern int ZEXPORT unzOpenCurrentFilePassword OF((unzFile file,
|
||||
const char* password));
|
||||
/*
|
||||
Open for reading data the current file in the zipfile.
|
||||
password is a crypting password
|
||||
If there is no error, the return value is UNZ_OK.
|
||||
*/
|
||||
|
||||
extern int ZEXPORT unzOpenCurrentFile2 OF((unzFile file,
|
||||
int* method,
|
||||
int* level,
|
||||
int raw));
|
||||
/*
|
||||
Same than unzOpenCurrentFile, but open for read raw the file (not uncompress)
|
||||
if raw==1
|
||||
*method will receive method of compression, *level will receive level of
|
||||
compression
|
||||
note : you can set level parameter as NULL (if you did not want known level,
|
||||
but you CANNOT set method parameter as NULL
|
||||
*/
|
||||
|
||||
extern int ZEXPORT unzOpenCurrentFile3 OF((unzFile file,
|
||||
int* method,
|
||||
int* level,
|
||||
int raw,
|
||||
const char* password));
|
||||
/*
|
||||
Same than unzOpenCurrentFile, but open for read raw the file (not uncompress)
|
||||
if raw==1
|
||||
*method will receive method of compression, *level will receive level of
|
||||
compression
|
||||
note : you can set level parameter as NULL (if you did not want known level,
|
||||
but you CANNOT set method parameter as NULL
|
||||
*/
|
||||
|
||||
|
||||
extern int ZEXPORT unzCloseCurrentFile OF((unzFile file));
|
||||
/*
|
||||
Close the file in zip opened with unzOpenCurrentFile
|
||||
Return UNZ_CRCERROR if all the file was read but the CRC is not good
|
||||
*/
|
||||
|
||||
extern int ZEXPORT unzReadCurrentFile OF((unzFile file,
|
||||
voidp buf,
|
||||
unsigned len));
|
||||
/*
|
||||
Read bytes from the current file (opened by unzOpenCurrentFile)
|
||||
buf contain buffer where data must be copied
|
||||
len the size of buf.
|
||||
|
||||
return the number of byte copied if somes bytes are copied
|
||||
return 0 if the end of file was reached
|
||||
return <0 with error code if there is an error
|
||||
(UNZ_ERRNO for IO error, or zLib error for uncompress error)
|
||||
*/
|
||||
|
||||
extern z_off_t ZEXPORT unztell OF((unzFile file));
|
||||
/*
|
||||
Give the current position in uncompressed data
|
||||
*/
|
||||
|
||||
extern int ZEXPORT unzeof OF((unzFile file));
|
||||
/*
|
||||
return 1 if the end of file was reached, 0 elsewhere
|
||||
*/
|
||||
|
||||
extern int ZEXPORT unzGetLocalExtrafield OF((unzFile file,
|
||||
voidp buf,
|
||||
unsigned len));
|
||||
/*
|
||||
Read extra field from the current file (opened by unzOpenCurrentFile)
|
||||
This is the local-header version of the extra field (sometimes, there is
|
||||
more info in the local-header version than in the central-header)
|
||||
|
||||
if buf==NULL, it return the size of the local extra field
|
||||
|
||||
if buf!=NULL, len is the size of the buffer, the extra header is copied in
|
||||
buf.
|
||||
the return value is the number of bytes copied in buf, or (if <0)
|
||||
the error code
|
||||
*/
|
||||
|
||||
/***************************************************************************/
|
||||
|
||||
/* Get the current file offset */
|
||||
extern uLong ZEXPORT unzGetOffset (unzFile file);
|
||||
|
||||
/* Set the current file offset */
|
||||
extern int ZEXPORT unzSetOffset (unzFile file, uLong pos);
|
||||
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* _unz_H */
|
1263
source/minizip/zip.c
Normal file
1263
source/minizip/zip.c
Normal file
File diff suppressed because it is too large
Load diff
257
source/minizip/zip.h
Normal file
257
source/minizip/zip.h
Normal file
|
@ -0,0 +1,257 @@
|
|||
/* zip.h -- IO for compress .zip files using zlib
|
||||
Version 1.01h, December 28th, 2009
|
||||
|
||||
Copyright (C) 1998-2009 Gilles Vollant
|
||||
|
||||
This unzip package allow creates .ZIP file, compatible with PKZip 2.04g
|
||||
WinZip, InfoZip tools and compatible.
|
||||
Multi volume ZipFile (span) are not supported.
|
||||
Encryption compatible with pkzip 2.04g only supported
|
||||
Old compressions used by old PKZip 1.x are not supported
|
||||
|
||||
For uncompress .zip file, look at unzip.h
|
||||
|
||||
|
||||
I WAIT FEEDBACK at mail info@winimage.com
|
||||
Visit also http://www.winimage.com/zLibDll/unzip.html for evolution
|
||||
|
||||
Condition of use and distribution are the same than zlib :
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
|
||||
|
||||
*/
|
||||
|
||||
/* for more info about .ZIP format, see
|
||||
http://www.info-zip.org/pub/infozip/doc/appnote-981119-iz.zip
|
||||
http://www.info-zip.org/pub/infozip/doc/
|
||||
PkWare has also a specification at :
|
||||
ftp://ftp.pkware.com/probdesc.zip
|
||||
*/
|
||||
|
||||
#ifndef _zip_H
|
||||
#define _zip_H
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#ifndef _ZLIB_H
|
||||
#include "zlib.h"
|
||||
#endif
|
||||
|
||||
#ifndef _ZLIBIOAPI_H
|
||||
#include "ioapi.h"
|
||||
#endif
|
||||
|
||||
#if defined(STRICTZIP) || defined(STRICTZIPUNZIP)
|
||||
/* like the STRICT of WIN32, we define a pointer that cannot be converted
|
||||
from (void*) without cast */
|
||||
typedef struct TagzipFile__ { int unused; } zipFile__;
|
||||
typedef zipFile__ *zipFile;
|
||||
#else
|
||||
typedef voidp zipFile;
|
||||
#endif
|
||||
|
||||
#define ZIP_OK (0)
|
||||
#define ZIP_EOF (0)
|
||||
#define ZIP_ERRNO (Z_ERRNO)
|
||||
#define ZIP_PARAMERROR (-102)
|
||||
#define ZIP_BADZIPFILE (-103)
|
||||
#define ZIP_INTERNALERROR (-104)
|
||||
|
||||
#ifndef DEF_MEM_LEVEL
|
||||
# if MAX_MEM_LEVEL >= 8
|
||||
# define DEF_MEM_LEVEL 8
|
||||
# else
|
||||
# define DEF_MEM_LEVEL MAX_MEM_LEVEL
|
||||
# endif
|
||||
#endif
|
||||
/* default memLevel */
|
||||
|
||||
/* tm_zip contain date/time info */
|
||||
typedef struct tm_zip_s
|
||||
{
|
||||
uInt tm_sec; /* seconds after the minute - [0,59] */
|
||||
uInt tm_min; /* minutes after the hour - [0,59] */
|
||||
uInt tm_hour; /* hours since midnight - [0,23] */
|
||||
uInt tm_mday; /* day of the month - [1,31] */
|
||||
uInt tm_mon; /* months since January - [0,11] */
|
||||
uInt tm_year; /* years - [1980..2044] */
|
||||
} tm_zip;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
tm_zip tmz_date; /* date in understandable format */
|
||||
uLong dosDate; /* if dos_date == 0, tmu_date is used */
|
||||
/* uLong flag; */ /* general purpose bit flag 2 bytes */
|
||||
|
||||
uLong internal_fa; /* internal file attributes 2 bytes */
|
||||
uLong external_fa; /* external file attributes 4 bytes */
|
||||
} zip_fileinfo;
|
||||
|
||||
typedef const char* zipcharpc;
|
||||
|
||||
|
||||
#define APPEND_STATUS_CREATE (0)
|
||||
#define APPEND_STATUS_CREATEAFTER (1)
|
||||
#define APPEND_STATUS_ADDINZIP (2)
|
||||
|
||||
extern zipFile ZEXPORT zipOpen OF((const char *pathname, int append));
|
||||
/*
|
||||
Create a zipfile.
|
||||
pathname contain on Windows XP a filename like "c:\\zlib\\zlib113.zip" or on
|
||||
an Unix computer "zlib/zlib113.zip".
|
||||
if the file pathname exist and append==APPEND_STATUS_CREATEAFTER, the zip
|
||||
will be created at the end of the file.
|
||||
(useful if the file contain a self extractor code)
|
||||
if the file pathname exist and append==APPEND_STATUS_ADDINZIP, we will
|
||||
add files in existing zip (be sure you don't add file that doesn't exist)
|
||||
If the zipfile cannot be opened, the return value is NULL.
|
||||
Else, the return value is a zipFile Handle, usable with other function
|
||||
of this zip package.
|
||||
*/
|
||||
|
||||
/* Note : there is no delete function into a zipfile.
|
||||
If you want delete file into a zipfile, you must open a zipfile, and create another
|
||||
Of couse, you can use RAW reading and writing to copy the file you did not want delte
|
||||
*/
|
||||
|
||||
extern zipFile ZEXPORT zipOpen2 OF((const char *pathname,
|
||||
int append,
|
||||
zipcharpc* globalcomment,
|
||||
zlib_filefunc_def* pzlib_filefunc_def));
|
||||
|
||||
extern int ZEXPORT zipOpenNewFileInZip OF((zipFile file,
|
||||
const char* filename,
|
||||
const zip_fileinfo* zipfi,
|
||||
const void* extrafield_local,
|
||||
uInt size_extrafield_local,
|
||||
const void* extrafield_global,
|
||||
uInt size_extrafield_global,
|
||||
const char* comment,
|
||||
int method,
|
||||
int level));
|
||||
/*
|
||||
Open a file in the ZIP for writing.
|
||||
filename : the filename in zip (if NULL, '-' without quote will be used
|
||||
*zipfi contain supplemental information
|
||||
if extrafield_local!=NULL and size_extrafield_local>0, extrafield_local
|
||||
contains the extrafield data the the local header
|
||||
if extrafield_global!=NULL and size_extrafield_global>0, extrafield_global
|
||||
contains the extrafield data the the local header
|
||||
if comment != NULL, comment contain the comment string
|
||||
method contain the compression method (0 for store, Z_DEFLATED for deflate)
|
||||
level contain the level of compression (can be Z_DEFAULT_COMPRESSION)
|
||||
*/
|
||||
|
||||
|
||||
extern int ZEXPORT zipOpenNewFileInZip2 OF((zipFile file,
|
||||
const char* filename,
|
||||
const zip_fileinfo* zipfi,
|
||||
const void* extrafield_local,
|
||||
uInt size_extrafield_local,
|
||||
const void* extrafield_global,
|
||||
uInt size_extrafield_global,
|
||||
const char* comment,
|
||||
int method,
|
||||
int level,
|
||||
int raw));
|
||||
|
||||
/*
|
||||
Same than zipOpenNewFileInZip, except if raw=1, we write raw file
|
||||
*/
|
||||
|
||||
extern int ZEXPORT zipOpenNewFileInZip3 OF((zipFile file,
|
||||
const char* filename,
|
||||
const zip_fileinfo* zipfi,
|
||||
const void* extrafield_local,
|
||||
uInt size_extrafield_local,
|
||||
const void* extrafield_global,
|
||||
uInt size_extrafield_global,
|
||||
const char* comment,
|
||||
int method,
|
||||
int level,
|
||||
int raw,
|
||||
int windowBits,
|
||||
int memLevel,
|
||||
int strategy,
|
||||
const char* password,
|
||||
uLong crcForCrypting));
|
||||
/*
|
||||
Same than zipOpenNewFileInZip2, except
|
||||
windowBits,memLevel,,strategy : see parameter strategy in deflateInit2
|
||||
password : crypting password (NULL for no crypting)
|
||||
crcForCtypting : crc of file to compress (needed for crypting)
|
||||
*/
|
||||
|
||||
extern int ZEXPORT zipOpenNewFileInZip4 OF((zipFile file,
|
||||
const char* filename,
|
||||
const zip_fileinfo* zipfi,
|
||||
const void* extrafield_local,
|
||||
uInt size_extrafield_local,
|
||||
const void* extrafield_global,
|
||||
uInt size_extrafield_global,
|
||||
const char* comment,
|
||||
int method,
|
||||
int level,
|
||||
int raw,
|
||||
int windowBits,
|
||||
int memLevel,
|
||||
int strategy,
|
||||
const char* password,
|
||||
uLong crcForCrypting,
|
||||
uLong versionMadeBy,
|
||||
uLong flagBase));
|
||||
/*
|
||||
Same than zipOpenNewFileInZip4, except
|
||||
versionMadeBy : value for Version made by field
|
||||
flag : value for flag field (compression level info will be added)
|
||||
*/
|
||||
|
||||
extern int ZEXPORT zipWriteInFileInZip OF((zipFile file,
|
||||
const void* buf,
|
||||
unsigned len));
|
||||
/*
|
||||
Write data in the zipfile
|
||||
*/
|
||||
|
||||
extern int ZEXPORT zipCloseFileInZip OF((zipFile file));
|
||||
/*
|
||||
Close the current file in the zipfile
|
||||
*/
|
||||
|
||||
extern int ZEXPORT zipCloseFileInZipRaw OF((zipFile file,
|
||||
uLong uncompressed_size,
|
||||
uLong crc32));
|
||||
/*
|
||||
Close the current file in the zipfile, for fiel opened with
|
||||
parameter raw=1 in zipOpenNewFileInZip2
|
||||
uncompressed_size and crc32 are value for the uncompressed size
|
||||
*/
|
||||
|
||||
extern int ZEXPORT zipClose OF((zipFile file,
|
||||
const char* global_comment));
|
||||
/*
|
||||
Close the zipfile
|
||||
*/
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* _zip_H */
|
173
source/texturepack.c
Normal file
173
source/texturepack.c
Normal file
|
@ -0,0 +1,173 @@
|
|||
#include "texturepack.h"
|
||||
|
||||
#define dir_delimter '/'
|
||||
#define MAX_FILENAME 256
|
||||
#define READ_SIZE 9216
|
||||
|
||||
|
||||
void toLowerString(char * str){
|
||||
int i;
|
||||
for (i = 0; str[i] != '\0'; i++)str[i] = (char)tolower((unsigned char)str[i]);
|
||||
}
|
||||
|
||||
int getTexturePackComment(char * filename, char * cmmtBuf){
|
||||
|
||||
// Open the zip file
|
||||
unzFile *zipfile = unzOpen(filename);
|
||||
if ( zipfile == NULL ) return 1; // Error: ZipFile could not be opened.
|
||||
|
||||
// Get info about the zip file
|
||||
unz_global_info global_info;
|
||||
if (unzGetGlobalInfo(zipfile, &global_info ) != UNZ_OK )
|
||||
{
|
||||
unzClose( zipfile );
|
||||
return 2; // Error: Could not read global info
|
||||
}
|
||||
|
||||
unzGetGlobalComment(zipfile, cmmtBuf, 58);
|
||||
|
||||
unzClose( zipfile );
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
int loadTexturePack(char * filename){
|
||||
|
||||
bool useDefaultIcons = true;
|
||||
bool useDefaultFont = true;
|
||||
bool useDefaultBottom = true;
|
||||
|
||||
// Open the zip file
|
||||
unzFile *zipfile = unzOpen(filename);
|
||||
if ( zipfile == NULL ) return 1; // Error: ZipFile could not be opened.
|
||||
|
||||
// Get info about the zip file
|
||||
unz_global_info global_info;
|
||||
if (unzGetGlobalInfo(zipfile, &global_info ) != UNZ_OK )
|
||||
{
|
||||
unzClose( zipfile );
|
||||
return 2; // Error: Could not read global info
|
||||
}
|
||||
|
||||
// Buffer to hold data read from the zip file.
|
||||
char read_buffer[ READ_SIZE ];
|
||||
|
||||
// Loop to extract all files
|
||||
uLong i;
|
||||
for ( i = 0; i < global_info.number_entry; ++i )
|
||||
{
|
||||
// Get info about current file.
|
||||
unz_file_info file_info;
|
||||
char filename[ MAX_FILENAME ];
|
||||
if (unzGetCurrentFileInfo(zipfile,&file_info,filename,MAX_FILENAME,NULL, 0, NULL, 0 ) != UNZ_OK ){
|
||||
unzClose( zipfile );
|
||||
return 3; // Error: Could not read file info
|
||||
}
|
||||
|
||||
// Check if this entry is NOT a directory or file.
|
||||
const size_t filename_length = strlen( filename );
|
||||
if ( filename[ filename_length-1 ] != dir_delimter ){
|
||||
if ( unzOpenCurrentFile( zipfile ) != UNZ_OK )
|
||||
{
|
||||
unzClose( zipfile );
|
||||
return 4;
|
||||
}
|
||||
|
||||
// Open a file to write out the data.
|
||||
FILE * out = fopen(filename, "wb" );
|
||||
if ( out == NULL )
|
||||
{
|
||||
unzCloseCurrentFile( zipfile );
|
||||
unzClose( zipfile );
|
||||
return 5;
|
||||
}
|
||||
|
||||
int error = UNZ_OK;
|
||||
do
|
||||
{
|
||||
error = unzReadCurrentFile( zipfile, read_buffer, READ_SIZE );
|
||||
if ( error < 0 )
|
||||
{
|
||||
//printf( "error %d\n", error );
|
||||
unzCloseCurrentFile( zipfile );
|
||||
unzClose( zipfile );
|
||||
return 6;
|
||||
}
|
||||
|
||||
// Write data to file.
|
||||
if ( error > 0 )
|
||||
{
|
||||
fwrite( read_buffer, error, 1, out ); // You should check return of fwrite...
|
||||
}
|
||||
} while ( error > 0 );
|
||||
|
||||
fclose(out);
|
||||
|
||||
char lowerFilename[MAX_FILENAME];
|
||||
strcpy(lowerFilename,filename);
|
||||
toLowerString(lowerFilename);
|
||||
|
||||
if(strcmp(lowerFilename,"icons.png") == 0){
|
||||
if(sfil_load_PNG_file(filename, SF2D_PLACE_RAM) == NULL){
|
||||
unzCloseCurrentFile( zipfile );
|
||||
unzClose( zipfile );
|
||||
return 7;
|
||||
}
|
||||
icons = sfil_load_PNG_file(filename, SF2D_PLACE_RAM);
|
||||
dirtColor[0] = SWAP_UINT32(sf2d_get_pixel(icons, 16, 0));
|
||||
dirtColor[1] = SWAP_UINT32(sf2d_get_pixel(icons, 16, 1));
|
||||
dirtColor[2] = SWAP_UINT32(sf2d_get_pixel(icons, 16, 2));
|
||||
dirtColor[3] = SWAP_UINT32(sf2d_get_pixel(icons, 16, 3));
|
||||
dirtColor[4] = SWAP_UINT32(sf2d_get_pixel(icons, 16, 4));
|
||||
|
||||
useDefaultIcons = false;
|
||||
|
||||
} else if(strcmp(lowerFilename,"font.png") == 0){
|
||||
if(sfil_load_PNG_file(filename, SF2D_PLACE_RAM) == NULL){
|
||||
unzCloseCurrentFile( zipfile );
|
||||
unzClose( zipfile );
|
||||
return 7;
|
||||
}
|
||||
font = sfil_load_PNG_file(filename, SF2D_PLACE_RAM);
|
||||
useDefaultFont = false;
|
||||
} else if(strcmp(lowerFilename,"bottombg.png") == 0){
|
||||
if(sfil_load_PNG_file(filename, SF2D_PLACE_RAM) == NULL){
|
||||
unzCloseCurrentFile( zipfile );
|
||||
unzClose( zipfile );
|
||||
return 7;
|
||||
}
|
||||
bottombg = sfil_load_PNG_file(filename, SF2D_PLACE_RAM);
|
||||
useDefaultBottom = false;
|
||||
}
|
||||
|
||||
remove(filename);
|
||||
}
|
||||
|
||||
unzCloseCurrentFile( zipfile );
|
||||
|
||||
// Go the the next entry listed in the zip file.
|
||||
if ( ( i+1 ) < global_info.number_entry )
|
||||
{
|
||||
if ( unzGoToNextFile( zipfile ) != UNZ_OK )
|
||||
{
|
||||
unzClose( zipfile );
|
||||
return 7;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(useDefaultIcons){
|
||||
icons = sfil_load_PNG_buffer(icons2_png, SF2D_PLACE_RAM);
|
||||
dirtColor[0] = SWAP_UINT32(sf2d_get_pixel(icons, 16, 0));
|
||||
dirtColor[1] = SWAP_UINT32(sf2d_get_pixel(icons, 16, 1));
|
||||
dirtColor[2] = SWAP_UINT32(sf2d_get_pixel(icons, 16, 2));
|
||||
dirtColor[3] = SWAP_UINT32(sf2d_get_pixel(icons, 16, 3));
|
||||
dirtColor[4] = SWAP_UINT32(sf2d_get_pixel(icons, 16, 4));
|
||||
}
|
||||
if(useDefaultFont) font = sfil_load_PNG_buffer(Font_png, SF2D_PLACE_RAM);
|
||||
if(useDefaultBottom) bottombg = sfil_load_PNG_buffer(bottombg_png, SF2D_PLACE_RAM);
|
||||
|
||||
unzClose( zipfile );
|
||||
|
||||
return 0;
|
||||
}
|
12
source/texturepack.h
Normal file
12
source/texturepack.h
Normal file
|
@ -0,0 +1,12 @@
|
|||
#pragma once
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <ctype.h>
|
||||
#include <sf2d.h>
|
||||
#include <sfil.h>
|
||||
#include "Globals.h"
|
||||
#include "minizip/unzip.h"
|
||||
|
||||
int loadTexturePack(char * filename);
|
||||
int getTexturePackComment(char * filename, char * cmmtBuf);
|
Loading…
Add table
Reference in a new issue