Cleaning up stuff
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44 changed files with 7329 additions and 7432 deletions
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@ -3,33 +3,33 @@
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#include <3ds.h>
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typedef struct _questline {
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int currentQuest;
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bool currentQuestDone;
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int currentQuest;
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bool currentQuestDone;
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} Questline;
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typedef struct _questlineManager {
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int size;
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Questline * questlines;
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int size;
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Questline * questlines;
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} QuestlineManager;
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typedef struct _npcMenuData {
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u8 currentNPC;
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u8 currentNPC;
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int currentNPCMenu;
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int currentNPCVal;
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int currentNPCMenu;
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int currentNPCVal;
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int currentTalkSel;
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bool currentTalkDone;
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int currentTalkOptions;
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char * currentTalkOption0;
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char * currentTalkOption1;
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char * currentTalkOption2;
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char * currentTalk0;
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char * currentTalk1;
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char * currentTalk2;
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char * currentTalk3;
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char * currentTalk4;
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char * currentTalk5;
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int currentTalkSel;
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bool currentTalkDone;
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int currentTalkOptions;
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char * currentTalkOption0;
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char * currentTalkOption1;
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char * currentTalkOption2;
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char * currentTalk0;
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char * currentTalk1;
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char * currentTalk2;
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char * currentTalk3;
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char * currentTalk4;
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char * currentTalk5;
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} NPC_MenuData;
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//TODO: Actually move the data here
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