Fixed dirt color
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3 changed files with 8 additions and 0 deletions
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@ -55,6 +55,7 @@ u8 data[5][128*128];
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u8 treeTable[256];
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u16 rockTable[256];
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u16 grassTable[16];
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int dirtColor[5];
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char currentFileName[256];
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extern u8 currentMenu;
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extern char fpsstr[];
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@ -731,6 +731,7 @@ void renderMenuBackground(int xScroll, int yScroll) {
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}
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void renderBackground(int xScroll, int yScroll) {
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sf2d_draw_rectangle(0, 0, 400, 240, dirtColor[currentLevel]); // dirt color
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int xo = xScroll >> 4;
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int yo = yScroll >> 4;
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int x, y;
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@ -219,6 +219,12 @@ int main() {
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loadSound(&snd_craft, "resources/craft.raw");
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bakeLights();
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dirtColor[0] = 0xAD9291FF;
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dirtColor[1] = 0x826D6CFF;
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dirtColor[2] = 0x666666FF;
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dirtColor[3] = 0x555555FF;
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dirtColor[4] = 0x444444FF;
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int i;
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for (i = 0; i < 5; ++i) {
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