Rework connected tile rendering

Might drop FPS to about 50 in certain special circumstances on o3DS
This commit is contained in:
Andre Schweiger 2015-12-28 22:20:20 +01:00
parent d93e3753f0
commit ccdb63fb1e
12 changed files with 210 additions and 433 deletions

View file

@ -7,6 +7,7 @@
#include <ctype.h>
#include "Render.h"
#include "Menu.h"
extern u8 pageNum;
extern u8 maxPageNum;