Rework connected tile rendering
Might drop FPS to about 50 in certain special circumstances on o3DS
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12 changed files with 210 additions and 433 deletions
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@ -7,6 +7,7 @@
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#include <ctype.h>
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#include "Render.h"
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#include "Menu.h"
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extern u8 pageNum;
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extern u8 maxPageNum;
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