Quick and Dirty Music Implementation

This commit is contained in:
Andre Schweiger 2015-12-27 21:41:29 +01:00
parent 74c81c1225
commit f3d6264366
10 changed files with 62 additions and 2 deletions

View file

@ -12,6 +12,10 @@ typedef struct {
void loadSound(Sound * snd, char * filename);
void playSound(Sound snd);
void playMusic(Sound snd);
void updateMusic(int lvl);
void freeSounds();
Sound snd_playerHurt;
@ -21,3 +25,9 @@ Sound snd_test;
Sound snd_pickup;
Sound snd_bossdeath;
Sound snd_craft;
Sound music_menu;
Sound music_floor0;
Sound music_floor1;
Sound music_floor23;
Sound music_floor4;