Transition to hekate bdk layout
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317 changed files with 60891 additions and 1003 deletions
166
bdk/libs/lvgl/lv_hal/lv_hal_indev.h
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166
bdk/libs/lvgl/lv_hal/lv_hal_indev.h
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/**
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* @file hal_indev.h
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*
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* @description Input Device HAL interface layer header file
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*
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*/
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#ifndef HAL_INDEV_H
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#define HAL_INDEV_H
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#ifdef __cplusplus
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extern "C" {
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#endif
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/*********************
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* INCLUDES
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*********************/
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#include <stdint.h>
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#include "lv_hal.h"
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#include <utils/types.h>
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#include "../lv_misc/lv_area.h"
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#include "../lv_core/lv_obj.h"
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/*********************
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* DEFINES
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*********************/
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/**********************
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* TYPEDEFS
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**********************/
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/*Possible input device types*/
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enum {
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LV_INDEV_TYPE_NONE, /*Show uninitialized state*/
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LV_INDEV_TYPE_POINTER, /*Touch pad, mouse, external button*/
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LV_INDEV_TYPE_KEYPAD, /*Keypad or keyboard*/
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LV_INDEV_TYPE_BUTTON, /*External (hardware button) which is assinged to a specific point of the screen*/
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LV_INDEV_TYPE_ENCODER, /*Encoder with only Left, Right turn and a Button*/
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};
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typedef uint8_t lv_hal_indev_type_t;
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/*States for input devices*/
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enum {
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LV_INDEV_STATE_REL = 0,
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LV_INDEV_STATE_PR
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};
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typedef uint8_t lv_indev_state_t;
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/*Data type when an input device is read */
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typedef struct {
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union {
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lv_point_t point; /*For LV_INDEV_TYPE_POINTER the currently pressed point*/
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uint32_t key; /*For LV_INDEV_TYPE_KEYPAD the currently pressed key*/
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uint32_t btn; /*For LV_INDEV_TYPE_BUTTON the currently pressed button*/
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int16_t enc_diff; /*For LV_INDEV_TYPE_ENCODER number of steps since the previous read*/
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};
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void *user_data; /*'lv_indev_drv_t.priv' for this driver*/
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lv_indev_state_t state; /*LV_INDEV_STATE_REL or LV_INDEV_STATE_PR*/
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} lv_indev_data_t;
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/*Initialized by the user and registered by 'lv_indev_add()'*/
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typedef struct {
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lv_hal_indev_type_t type; /*Input device type*/
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bool (*read)(lv_indev_data_t *data); /*Function pointer to read data. Return 'true' if there is still data to be read (buffered)*/
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void *user_data; /*Pointer to user defined data, passed in 'lv_indev_data_t' on read*/
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} lv_indev_drv_t;
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struct _lv_obj_t;
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/*Run time data of input devices*/
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typedef struct _lv_indev_proc_t {
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lv_indev_state_t state;
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union {
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struct { /*Pointer and button data*/
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lv_point_t act_point;
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lv_point_t last_point;
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lv_point_t vect;
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lv_point_t drag_sum; /*Count the dragged pixels to check LV_INDEV_DRAG_LIMIT*/
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struct _lv_obj_t * act_obj;
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struct _lv_obj_t * last_obj;
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/*Flags*/
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uint8_t drag_range_out :1;
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uint8_t drag_in_prog :1;
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uint8_t wait_unil_release :1;
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};
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struct { /*Keypad data*/
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lv_indev_state_t last_state;
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uint32_t last_key;
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};
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};
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uint32_t pr_timestamp; /*Pressed time stamp*/
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uint32_t longpr_rep_timestamp; /*Long press repeat time stamp*/
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/*Flags*/
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uint8_t long_pr_sent :1;
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uint8_t reset_query :1;
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uint8_t disabled :1;
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} lv_indev_proc_t;
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struct _lv_indev_t;
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typedef void (*lv_indev_feedback_t)(struct _lv_indev_t *, lv_signal_t);
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struct _lv_obj_t;
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struct _lv_group_t;
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/*The main input device descriptor with driver, runtime data ('proc') and some additional information*/
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typedef struct _lv_indev_t {
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lv_indev_drv_t driver;
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lv_indev_proc_t proc;
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lv_indev_feedback_t feedback;
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uint32_t last_activity_time;
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union {
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struct _lv_obj_t *cursor; /*Cursor for LV_INPUT_TYPE_POINTER*/
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struct _lv_group_t *group; /*Keypad destination group*/
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const lv_point_t * btn_points; /*Array points assigned to the button ()screen will be pressed here by the buttons*/
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};
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struct _lv_indev_t *next;
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} lv_indev_t;
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/**********************
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* GLOBAL PROTOTYPES
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**********************/
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/**
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* Initialize an input device driver with default values.
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* It is used to surly have known values in the fields ant not memory junk.
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* After it you can set the fields.
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* @param driver pointer to driver variable to initialize
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*/
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void lv_indev_drv_init(lv_indev_drv_t *driver);
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/**
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* Register an initialized input device driver.
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* @param driver pointer to an initialized 'lv_indev_drv_t' variable (can be local variable)
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* @return pointer to the new input device or NULL on error
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*/
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lv_indev_t * lv_indev_drv_register(lv_indev_drv_t *driver);
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/**
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* Get the next input device.
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* @param indev pointer to the current input device. NULL to initialize.
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* @return the next input devise or NULL if no more. Gives the first input device when the parameter is NULL
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*/
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lv_indev_t * lv_indev_next(lv_indev_t * indev);
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/**
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* Read data from an input device.
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* @param indev pointer to an input device
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* @param data input device will write its data here
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* @return false: no more data; true: there more data to read (buffered)
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*/
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bool lv_indev_read(lv_indev_t * indev, lv_indev_data_t *data);
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/**********************
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* MACROS
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**********************/
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#ifdef __cplusplus
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} /* extern "C" */
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#endif
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#endif
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