Transition to hekate bdk layout
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317 changed files with 60891 additions and 1003 deletions
163
bdk/libs/lvgl/lv_objx/lv_tileview.h
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163
bdk/libs/lvgl/lv_objx/lv_tileview.h
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/**
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* @file lv_tileview.h
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*
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*/
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#ifndef LV_TILEVIEW_H
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#define LV_TILEVIEW_H
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#ifdef __cplusplus
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extern "C" {
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#endif
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/*********************
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* INCLUDES
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*********************/
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#ifdef LV_CONF_INCLUDE_SIMPLE
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#include "lv_conf.h"
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#else
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#include "../../lv_conf.h"
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#endif
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#if USE_LV_TILEVIEW != 0
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#include "../lv_objx/lv_page.h"
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/*********************
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* DEFINES
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*********************/
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/**********************
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* TYPEDEFS
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**********************/
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/* parametes: pointer to a tileview object, x, y (tile coordinates to load)
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* return: LV_RES_INV: to prevent the loading of the tab; LV_RES_OK: if everything is fine*/
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typedef lv_res_t (*lv_tileview_action_t)(lv_obj_t *, lv_coord_t, lv_coord_t);
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/*Data of tileview*/
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typedef struct {
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lv_page_ext_t page;
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/*New data for this type */
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const lv_point_t * valid_pos;
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uint16_t anim_time;
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lv_tileview_action_t action;
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lv_point_t act_id;
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uint8_t drag_top_en :1;
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uint8_t drag_bottom_en :1;
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uint8_t drag_left_en :1;
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uint8_t drag_right_en :1;
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uint8_t drag_hor :1;
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uint8_t drag_ver :1;
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} lv_tileview_ext_t;
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/*Styles*/
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enum {
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LV_TILEVIEW_STYLE_BG,
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};
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typedef uint8_t lv_tileview_style_t;
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/**********************
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* GLOBAL PROTOTYPES
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**********************/
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/**
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* Create a tileview objects
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* @param par pointer to an object, it will be the parent of the new tileview
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* @param copy pointer to a tileview object, if not NULL then the new object will be copied from it
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* @return pointer to the created tileview
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*/
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lv_obj_t * lv_tileview_create(lv_obj_t * par, const lv_obj_t * copy);
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/*======================
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* Add/remove functions
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*=====================*/
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/**
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* Register an object on the tileview. The register object will able to slide the tileview
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* @param element pointer to an object
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*/
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void lv_tileview_add_element(lv_obj_t * element);
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/*=====================
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* Setter functions
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*====================*/
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/**
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* Set the valid position's indices. The scrolling will be possible only to these positions.
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* @param tileview pointer to a Tileview object
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* @param valid_pos array width the indices. E.g. `lv_point_t p[] = {{0,0}, {1,0}, {1,1}, {LV_COORD_MIN, LV_COORD_MIN}};`
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* Must be closed with `{LV_COORD_MIN, LV_COORD_MIN}`. Only the pointer is saved so can't be a local variable.
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*/
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void lv_tileview_set_valid_positions(lv_obj_t * tileview, const lv_point_t * valid_pos);
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/**
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* Set the tile to be shown
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* @param tileview pointer to a tileview object
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* @param x column id (0, 1, 2...)
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* @param y line id (0, 1, 2...)
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* @param anim_en true: move with animation
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*/
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void lv_tileview_set_tile_act(lv_obj_t * tileview, lv_coord_t x, lv_coord_t y, bool anim_en);
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/**
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* Enable the edge flash effect. (Show an arc when the an edge is reached)
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* @param tileview pointer to a Tileview
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* @param en true or false to enable/disable end flash
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*/
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static inline void lv_tileview_set_edge_flash(lv_obj_t * tileview, bool en)
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{
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lv_page_set_edge_flash(tileview, en);
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}
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/**
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* Set a style of a tileview.
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* @param tileview pointer to tileview object
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* @param type which style should be set
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* @param style pointer to a style
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*/
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void lv_tileview_set_style(lv_obj_t * tileview, lv_tileview_style_t type, lv_style_t *style);
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/*=====================
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* Getter functions
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*====================*/
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/**
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* Get the scroll propagation property
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* @param tileview pointer to a Tileview
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* @return true or false
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*/
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static inline bool lv_tileview_get_edge_flash(lv_obj_t * tileview)
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{
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return lv_page_get_edge_flash(tileview);
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}
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/**
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* Get style of a tileview.
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* @param tileview pointer to tileview object
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* @param type which style should be get
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* @return style pointer to the style
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*/
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lv_style_t * lv_tileview_get_style(const lv_obj_t * tileview, lv_tileview_style_t type);
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/*=====================
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* Other functions
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*====================*/
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/**********************
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* MACROS
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**********************/
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#endif /*USE_LV_TILEVIEW*/
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#ifdef __cplusplus
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} /* extern "C" */
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#endif
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#endif /*LV_TILEVIEW_H*/
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