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Transition to hekate bdk layout
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317 changed files with 60891 additions and 1003 deletions
168
bdk/libs/lvgl/lv_objx/lv_preload.h
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168
bdk/libs/lvgl/lv_objx/lv_preload.h
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/**
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* @file lv_preload.h
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*
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*/
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#ifndef LV_PRELOAD_H
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#define LV_PRELOAD_H
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#ifdef __cplusplus
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extern "C" {
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#endif
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/*********************
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* INCLUDES
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*********************/
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#ifdef LV_CONF_INCLUDE_SIMPLE
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#include "lv_conf.h"
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#else
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#include "../../lv_conf.h"
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#endif
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#if USE_LV_PRELOAD != 0
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/*Testing of dependencies*/
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#if USE_LV_ARC == 0
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#error "lv_preload: lv_arc is required. Enable it in lv_conf.h (USE_LV_ARC 1) "
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#endif
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#if USE_LV_ANIMATION == 0
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#error "lv_preload: animations are required. Enable it in lv_conf.h (USE_LV_ANIMATION 1) "
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#endif
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#include "../lv_core/lv_obj.h"
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#include "lv_arc.h"
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/*********************
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* DEFINES
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*********************/
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/**********************
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* TYPEDEFS
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**********************/
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enum {
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LV_PRELOAD_TYPE_SPINNING_ARC,
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LV_PRELOAD_TYPE_FILLSPIN_ARC,
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};
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typedef uint8_t lv_preloader_type_t;
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/*Data of pre loader*/
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typedef struct {
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lv_arc_ext_t arc; /*Ext. of ancestor*/
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/*New data for this type */
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uint16_t arc_length; /*Length of the spinning indicator in degree*/
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uint16_t time; /*Time of one round*/
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lv_preloader_type_t anim_type; /*Type of the arc animation*/
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} lv_preload_ext_t;
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/*Styles*/
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enum {
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LV_PRELOAD_STYLE_MAIN,
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};
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typedef uint8_t lv_preload_style_t;
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/**********************
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* GLOBAL PROTOTYPES
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**********************/
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/**
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* Create a pre loader objects
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* @param par pointer to an object, it will be the parent of the new pre loader
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* @param copy pointer to a pre loader object, if not NULL then the new object will be copied from it
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* @return pointer to the created pre loader
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*/
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lv_obj_t * lv_preload_create(lv_obj_t * par, const lv_obj_t * copy);
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/*======================
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* Add/remove functions
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*=====================*/
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/**
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* Set the length of the spinning arc in degrees
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* @param preload pointer to a preload object
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* @param deg length of the arc
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*/
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void lv_preload_set_arc_length(lv_obj_t * preload, uint16_t deg);
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/**
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* Set the spin time of the arc
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* @param preload pointer to a preload object
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* @param time time of one round in milliseconds
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*/
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void lv_preload_set_spin_time(lv_obj_t * preload, uint16_t time);
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/*=====================
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* Setter functions
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*====================*/
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/**
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* Set a style of a pre loader.
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* @param preload pointer to pre loader object
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* @param type which style should be set
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* @param style pointer to a style
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* */
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void lv_preload_set_style(lv_obj_t * preload, lv_preload_style_t type, lv_style_t *style);
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/**
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* Set the animation type of a preloadeer.
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* @param preload pointer to pre loader object
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* @param type animation type of the preload
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* */
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void lv_preload_set_animation_type(lv_obj_t * preload, lv_preloader_type_t type);
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/*=====================
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* Getter functions
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*====================*/
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/**
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* Get the arc length [degree] of the a pre loader
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* @param preload pointer to a pre loader object
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*/
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uint16_t lv_preload_get_arc_length(const lv_obj_t * preload);
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/**
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* Get the spin time of the arc
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* @param preload pointer to a pre loader object [milliseconds]
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*/
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uint16_t lv_preload_get_spin_time(const lv_obj_t * preload);
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/**
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* Get style of a pre loader.
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* @param preload pointer to pre loader object
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* @param type which style should be get
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* @return style pointer to the style
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* */
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lv_style_t * lv_preload_get_style(const lv_obj_t * preload, lv_preload_style_t type);
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/**
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* Get the animation type of a preloadeer.
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* @param preload pointer to pre loader object
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* @return animation type
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* */
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lv_preloader_type_t lv_preload_get_animation_type(lv_obj_t * preload);
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/*=====================
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* Other functions
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*====================*/
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/**
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* Get style of a pre loader.
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* @param preload pointer to pre loader object
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* @param type which style should be get
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* @return style pointer to the style
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* */
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void lv_preload_spinner_animation(void * ptr, int32_t val);
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/**********************
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* MACROS
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**********************/
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#endif /*USE_LV_PRELOAD*/
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#ifdef __cplusplus
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} /* extern "C" */
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#endif
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#endif /*LV_PRELOAD_H*/
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